To be honest the item buff was more intended so you can simply click the recipe and it buys the items, instead of flicking through shops to get the "required parts".
Sure I can see that as a buff, you could balance it accordingly, but it's a good start to making titan easier to play for low/average players with builder level micro. There's nothing sadder than watching people lose because there used to playing builder and can't convert to titan level micro.
Walls is just helpful tbh.
Having 4 max charges on wards/msog is enough imo.
It's a step in the direction of lowering the "skill gap".
I'm not saying that there will be 0 changes because as with any change something else will be affected, but these methods imo are the least impactful whilst doing the most good.
Edit: You could gather charges based on minions within a certain radius (e.g 1000)
Please remove 104 from auto-host, until it is actually ready.
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- Protector of Nature
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Re: Please remove 104 from auto-host, until it is actually ready.
The amount of effort you're (neco) going to have to do to make the charges not a buff/nerf is probably a bottle excessive.
You'd have to keep track of which minis were around when it was used. How do you know what mini that charge belonged to so that when it walks off you don't lose a charge? You'll have to increment when a mini that gets in range and if that mini has used it before you'll have to know how long ago so you can increment when the cd is over.
You're like 2/5 (walls, quickcast).
-people used to carry floating eye recipes to merge with found eyes. (Have to go back to base now). A couple other misc recipes were carried.
-charges is a nightmare to get all the edge cases to not be a nerf/buff
-mini count is a nerf
Quickcast prolly should count as a buff since it'll make fog/Alba nukes much easier.
Which really leaves you 1/5 and that wall change isn't going to make bad Titans good. Anyways my point is that balance neutral suggestions are really rare not that your ideas are bad.
You'd have to keep track of which minis were around when it was used. How do you know what mini that charge belonged to so that when it walks off you don't lose a charge? You'll have to increment when a mini that gets in range and if that mini has used it before you'll have to know how long ago so you can increment when the cd is over.
You're like 2/5 (walls, quickcast).
-people used to carry floating eye recipes to merge with found eyes. (Have to go back to base now). A couple other misc recipes were carried.
-charges is a nightmare to get all the edge cases to not be a nerf/buff
-mini count is a nerf
Quickcast prolly should count as a buff since it'll make fog/Alba nukes much easier.
Which really leaves you 1/5 and that wall change isn't going to make bad Titans good. Anyways my point is that balance neutral suggestions are really rare not that your ideas are bad.
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Re: Please remove 104 from auto-host, until it is actually ready.
Stealer wrote:Quickcast prolly should count as a buff since it'll make fog/Alba nukes much easier.
Ever since critters recieved magic ressistance, alba nuking became a skill of the past.
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Re: Please remove 104 from auto-host, until it is actually ready.
I agree on that list but me? 16??? More like tier 6 7.
@shadowzz u know just cuz foss can win bad lobbies dont it mean he is that good vs a good lobby.
If we get a good lobby against ur so called top pub titans.
@shadowzz u know just cuz foss can win bad lobbies dont it mean he is that good vs a good lobby.
If we get a good lobby against ur so called top pub titans.
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Re: Please remove 104 from auto-host, until it is actually ready.
quick cast is basically macro, allow macros instead and titan will be easier to play and neco doesnt have to do anything
Spoiler!
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Re: Please remove 104 from auto-host, until it is actually ready.
If you have a problem with this patch, you haven't been playing enough titan.
It's great getting hammered and absolutely trashing every lobby because every game you have 2x armor of fate + fiery gauntlets.
It's great getting hammered and absolutely trashing every lobby because every game you have 2x armor of fate + fiery gauntlets.
FreePeterPan wrote: idiot neco didn't even implement blinky, how could you thank him? He had over a week to do it.
IamGiantRetard wrote:
Should someone come up with an (actual) idea for Blinky the Steamroller
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Re: Please remove 104 from auto-host, until it is actually ready.
Lol, timmy top tier confirmed.
If you want to compare titan skill, you have to compare inhouse titan win rate.
Plus. & Pongu has basically 100% win rate
Yokola95 has probably 99% win rate and is the most experienced inhouse titan
Not sure about metall-drago win% but his micro is top-notch.
ApomTom is a pub stomper and I don't really see him inhouse, but he's a top tier ankh/item jumper I guess, lol.
There are some oldies that I won't mention because they aren't adjusted to meta, like moneykiller, ken, kyleep, etc.
No-one else comes close to these guys in the past 2 years.
Admittedly, I've seen timmy inhouse titan in like 2-3 inhouses and also has a 100% win rate, but that's because he shares all his minions around, rofl.
Also 4.x.x titan is OP as hell, even me as a rusty titan and epic delay has 100% win rate on 4.x.x inhouses.
Fossurious ? 0/3 - 0% win rate. Illuminati?
-Burn
If you want to compare titan skill, you have to compare inhouse titan win rate.
Plus. & Pongu has basically 100% win rate
Yokola95 has probably 99% win rate and is the most experienced inhouse titan
Not sure about metall-drago win% but his micro is top-notch.
ApomTom is a pub stomper and I don't really see him inhouse, but he's a top tier ankh/item jumper I guess, lol.
There are some oldies that I won't mention because they aren't adjusted to meta, like moneykiller, ken, kyleep, etc.
No-one else comes close to these guys in the past 2 years.
Admittedly, I've seen timmy inhouse titan in like 2-3 inhouses and also has a 100% win rate, but that's because he shares all his minions around, rofl.
Also 4.x.x titan is OP as hell, even me as a rusty titan and epic delay has 100% win rate on 4.x.x inhouses.
Fossurious ? 0/3 - 0% win rate. Illuminati?
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Re: Please remove 104 from auto-host, until it is actually ready.
Oh a new version nais , need to reactivate dat elo for lulz
- These users thanked the author Pongu for the post (total 2):
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Re: Please remove 104 from auto-host, until it is actually ready.
pongu, ure a bad liar.. and always have been
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Re: Please remove 104 from auto-host, until it is actually ready.
Maybe my opinion wont count much as my primetime was many, many years ago and additional i never played the new version because Island Defense takes very long to fill compared to Legion TD Mega
Is the goal to make Island Defense more competitive/easier for few players or to make it more friendlier/unfair for starters/casual players? Just a rhetorical (and a bit real) question as ...
... the player base is dropping slowly and constantly more and more since a while (from my experience), and its quite hard to find the gap too if good titans are still stomping the pubs (like in the past)
Is the goal to make Island Defense more competitive/easier for few players or to make it more friendlier/unfair for starters/casual players? Just a rhetorical (and a bit real) question as ...
... the player base is dropping slowly and constantly more and more since a while (from my experience), and its quite hard to find the gap too if good titans are still stomping the pubs (like in the past)
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Re: Please remove 104 from auto-host, until it is actually ready.
Balancing goals for me:
1) Make it easier for new players to learn to improve player base
2) Make the game more entertaining (several factors in here)
3) Make the game balanced in competitive games for top players to compete
To make the game more entertaining is different for everyone, but I have some points for that
1) Faster paced. Late game basing becomes a chore for builders especially when they aren't getting sieged, or after being sieged endlessly. (end-game suggestion)
2) More things to do other than sitting in a base when titan is fed with multiple minions without feeding, like gambling and mini-games when you are in a tower base, or finding free titan eggs that drop every 25 minutes on the map with a turtle or betting with other builders on mini-games every few minutes on a separate island.
3) Give back some of the things that made Island Defense fun for builders, like Demo mini hunting (and nerf his base defense), Nature 45g towers (never was a problem), Radioactive not taking 100 years to base, Panda being a shit builder but people want him back so why not? Huntress being one of the most fun builders to play (EG: https://www.youtube.com/watch?v=Wdzfj-VHoqo) , Morphling being a gangster 33% evasion badass instead of a base supporting magic shield bitch.
4) Implement some cool shit, like making Ogre Hunter actually do something useful like stuns, black magic and shit instead of repairing walls, make Gnoll's hunter have kiting ability with lvl 1 poison passive, Makrura hunter actually fun by giving it the ability to splash like a magikarp to make the floor slippery for enemies making the ground slidey like slide ninja slide, etc. Just give more small minor fun shit to the game and make it more entertaining.
Don't get me wrong, Ogre as a builder is pretty cool, his builder has fart and bloodlust which are some awesome abilities and has cool unique towers, but his hunter really sucks ass.
-Burn
1) Make it easier for new players to learn to improve player base
2) Make the game more entertaining (several factors in here)
3) Make the game balanced in competitive games for top players to compete
To make the game more entertaining is different for everyone, but I have some points for that
1) Faster paced. Late game basing becomes a chore for builders especially when they aren't getting sieged, or after being sieged endlessly. (end-game suggestion)
2) More things to do other than sitting in a base when titan is fed with multiple minions without feeding, like gambling and mini-games when you are in a tower base, or finding free titan eggs that drop every 25 minutes on the map with a turtle or betting with other builders on mini-games every few minutes on a separate island.
3) Give back some of the things that made Island Defense fun for builders, like Demo mini hunting (and nerf his base defense), Nature 45g towers (never was a problem), Radioactive not taking 100 years to base, Panda being a shit builder but people want him back so why not? Huntress being one of the most fun builders to play (EG: https://www.youtube.com/watch?v=Wdzfj-VHoqo) , Morphling being a gangster 33% evasion badass instead of a base supporting magic shield bitch.
4) Implement some cool shit, like making Ogre Hunter actually do something useful like stuns, black magic and shit instead of repairing walls, make Gnoll's hunter have kiting ability with lvl 1 poison passive, Makrura hunter actually fun by giving it the ability to splash like a magikarp to make the floor slippery for enemies making the ground slidey like slide ninja slide, etc. Just give more small minor fun shit to the game and make it more entertaining.
Don't get me wrong, Ogre as a builder is pretty cool, his builder has fart and bloodlust which are some awesome abilities and has cool unique towers, but his hunter really sucks ass.
-Burn
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Re: Please remove 104 from auto-host, until it is actually ready.
Burn wrote:2) finding free titan eggs that drop every 25 minutes on the map with a turtle
This is slower paced....
Burn wrote:betting with other builders on mini-games every few minutes on a separate island.
op gem td, actually a gambling simulator and not a td.
3) like Demo mini hunting (and nerf his base defense), Nature 45g towers (never was a problem), Radioactive not taking 100 years to base, Panda being a shit builder but people want him back so why not? Huntress being one of the most fun builders to play (EG: https://www.youtube.com/watch?v=Wdzfj-VHoqo) , Morphling being a gangster 33% evasion badass instead of a base supporting magic shield bitch.
Demo still kills minis. his rc is pretty ridiculous though. Balth got hit over the head though. The nerf to beast scroll was dumb tbh and if damage was going to be green might as well make it infinite upgrades.
Modules pretty annoying, I make like 4 rcs just to avoid this problem (or don't primary base and just donate gold towers).
idk what the beef with panda is.
I'm not sure morphling was hit in the head. The new tech tree is a bit annoying cause take a lot to get beast .... so basically only get it in an easy game.
I think in generally things are getting weaker so you need more gold to achieve same strength which is pretty silly because now you cap builder strength.
4) Implement some cool shit, like making Ogre Hunter actually do something useful like stuns, black magic and shit instead of repairing walls
ogre hunter is surprisingly disappointing. only gets 2 spells (blink, avatar) but has more int than str.
titan hunters in general are pretty bland and unless they swim/fly/1x1 generally not worth getting especially if not ranged.
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Re: Please remove 104 from auto-host, until it is actually ready.
Finding titan eggs are just for fun, numbers can be tweaked, but can't be game changing. You can make it random shit like cat scales or random shit like possessing skinks, albatross, gambling/betting...shit, even poker.
Just anything to pass the time until the game ends while you sit in base.
-Burn
Just anything to pass the time until the game ends while you sit in base.
-Burn
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Re: Please remove 104 from auto-host, until it is actually ready.
Burn wrote:Finding titan eggs are just for fun, numbers can be tweaked, but can't be game changing. You can make it random shit like cat scales or random shit like possessing skinks, albatross, gambling/betting...shit, even poker.
Just anything to pass the time until the game ends while you sit in base.
-Burn
Tbh I don't even see severe cases of base sitting anymore since Neco made titaning even easier.
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