Legion TD HELL v3.91s
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Re: Legion TD HELL v3.91s
@kexaxe
Well forgot the debuggers on :/
edit: actually i didnt, optimizer decided to fck it up.
edit2: Ok this is wierd i dont get the null messages...
Well forgot the debuggers on :/
edit: actually i didnt, optimizer decided to fck it up.
edit2: Ok this is wierd i dont get the null messages...
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Re: Legion TD HELL v3.91s
Should I reupload just for that or wait for any other bugs?
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Re: Legion TD HELL v3.91s
u can reupload I guess. just few ppl have downloaded yet
better to spread the map with as few bugs as possible
better to spread the map with as few bugs as possible
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Re: Legion TD HELL v3.91s
Reuploaded to fix the (null) error
Sorry for the inconvenience
Sorry for the inconvenience
HELLHALT
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Re: Legion TD HELL v3.91s
ah one thing btw: the old hell raiser unit's (now hellghost) ability still speaks of him as of hell raiser in the tooltipp
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Re: Legion TD HELL v3.91s
@HELLRAISER
Got a question about one of the units in Orc builder. When you build Orc warlock the unit gains Cripple Ability, When you upgrade to Blood orc warlock, the unit gains a new ability Corruption, But only that ability. Shouldn't the blood orc warlock also have cripple with corruption? So you don't have to have multiple units upgraded with multiple non upgraded warlocks just to have both abilities? if blood orc warlock had both abilities when upgraded, it would also save on space.
What are your thoughts about it?
Thank you for the command attack button a lot of cool changes man!
Got a question about one of the units in Orc builder. When you build Orc warlock the unit gains Cripple Ability, When you upgrade to Blood orc warlock, the unit gains a new ability Corruption, But only that ability. Shouldn't the blood orc warlock also have cripple with corruption? So you don't have to have multiple units upgraded with multiple non upgraded warlocks just to have both abilities? if blood orc warlock had both abilities when upgraded, it would also save on space.
What are your thoughts about it?
Thank you for the command attack button a lot of cool changes man!
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Re: Legion TD HELL v3.91s
@Zulthar
A lot of units are like that, and yes you need to build both to keep using both debuffs. This happens for balance or design reasons.
A lot of units are like that, and yes you need to build both to keep using both debuffs. This happens for balance or design reasons.
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Re: Legion TD HELL v3.91s
I will release a mini patch of a version with some minor fixes to be autohosted on bots, but before i do that i would like to hear some thoughts on the new additions and if there any balance issues.
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Re: Legion TD HELL v3.91s
attack command works perfectly, no experience with kings taunt (units do not get stuck at all), Shockwave buff is done in a good way
a random guy was complaining about the trees (low attack speed) but I think they r ok
little bit bad is when there is a leak and units start fighting down in front of the king the frontline settles on the edge of the port area and units r porting - running - doing some dmg - porting - running again and whole thing repeats over and over. it prolongs the fight... but I have no suggestion how to solve that. hell comes with catapults
a random guy was complaining about the trees (low attack speed) but I think they r ok
little bit bad is when there is a leak and units start fighting down in front of the king the frontline settles on the edge of the port area and units r porting - running - doing some dmg - porting - running again and whole thing repeats over and over. it prolongs the fight... but I have no suggestion how to solve that. hell comes with catapults
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Re: Legion TD HELL v3.91s
@eggyolkio
The map is already 3v3 and 4v4. Unless you mean host it as 3v3 and 4v4, if so you can suggest it here: https://entgaming.net/forum/viewforum.php?f=9
The map is already 3v3 and 4v4. Unless you mean host it as 3v3 and 4v4, if so you can suggest it here: https://entgaming.net/forum/viewforum.php?f=9
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- eggyolkio (Sun Apr 17, 2016 11:48 am)
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Re: Legion TD HELL v3.91s
@HELLRAISER
When having summoner units like Hades, When using command attack it works but he run towards the wave summons his unit then runs back to current spot that he was built in, but the summon unit goes to the wave. command attack made your units run to king instead of spawn point, this only happen twice.
Does the ghost/heartstopper aura feel a bit strong? others i was testing with thought that it felt to be bit op when using the unit.
Well i do some more 4v4 testing tomorrow to see if i can find anything else.
When having summoner units like Hades, When using command attack it works but he run towards the wave summons his unit then runs back to current spot that he was built in, but the summon unit goes to the wave. command attack made your units run to king instead of spawn point, this only happen twice.
Does the ghost/heartstopper aura feel a bit strong? others i was testing with thought that it felt to be bit op when using the unit.
Well i do some more 4v4 testing tomorrow to see if i can find anything else.
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