Map request

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cyberpunk
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Map request

Postby cyberpunk » Sun Jun 17, 2012 9:49 am

Castle Fight to 2v2/1v1 games + observers, to challenge/tourneys, etc...

http://www.epicwar.com/maps/202812/

Thanks
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cyberpunk
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Re: Map request

Postby cyberpunk » Tue Jul 10, 2012 9:48 pm

Sorry for bumping this, I just want to know if we can have this map, to host priv games :3
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Re: Map request

Postby uakf.b » Tue Jul 10, 2012 11:31 pm

Oh, I think it's added now.
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cyberpunk
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Re: Map request

Postby cyberpunk » Wed Jul 11, 2012 1:27 pm

Could you kindly, include a mapcfg to active observers?

[spoiler=mapcfg with observers]

Code: Select all

##########################################
# map file for (4)CastleFightES1.22a.w3x #
##########################################

# the map path tells Warcraft III clients where to find the map on their system
# it is NOT the path to the map on the GHost++ system, in fact GHost++ doesn't need the map at all

map_path = Maps\Download\(4)CastleFightES1.22a.w3x
map_size = 9 114 12 0
map_info = 22 12 212 186
map_crc = 140 193 3 230
map_sha1 = 76 54 230 183 88 47 115 36 189 124 80 197 59 137 132 198 10 76 26 128

# map speed
# 1 = slow
# 2 = normal
# 3 = fast

map_speed = 3

# map visibility
# 1 = hide terrain
# 2 = explored
# 3 = always visible
# 4 = default

map_visibility = 4

# map observers
# 1 = none
# 2 = on defeat
# 3 = allowed
# 4 = referees

map_observers = 3

# map flags
#  - you can combine these flags by adding together all the options you want to use
#  - for example to have teams together and fixed teams you would use "3"
# 1 = teams together
# 2 = fixed teams
# 4 = unit share
# 8 = random hero
# 16 = random races

map_flags = 3

# map game type
# 1 = custom

map_gametype = 1

# map dimensions

map_width = 88 0
map_height = 56 0

# map players and teams

map_numplayers = 4
map_numteams = 2

#
# slot structure
#  [PID] [Download Status] [Slot Status] [Computer] [Team] [Colour] [Race] [Skill] [Handicap]
#  - PID is always 0
#  - Download Status is always 255
#  - Slot Status is 0 for open, 1 for closed, 2 for occupied
#  - Computer is 0 for no, 1 for yes
#  - Team
#  - Colour
#  - Race is 1 for human, 2 for orc, 4 for night elf, 8 for undead, 32 for random (add 64 to any of these for fixed)
#  - Skill is 0 for easy computer, 1 for normal computer or human, 2 for hard computer
#  - Handicap is 50/60/70/80/90/100
#

map_slot1 = 0 255 0 0 0 0 4 1 100
map_slot2 = 0 255 0 0 0 1 4 1 100
map_slot3 = 0 255 0 0 1 6 8 1 100
map_slot4 = 0 255 0 0 1 7 8 1 100

# map type (for map specific stats)

map_type =
map_matchmakingcategory =
map_statsw3mmdcategory =

# map local path (for map downloads)
#  GHost++ doesn't require map files but if it has access to them it can send them to players
#  GHost++ will search bot_mappath + map_localpath for the map file (bot_mappath is set in the main config file)

map_localpath = (4)CastleFightES1.22a.w3x
[/spoiler]
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uakf.b
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Re: Map request

Postby uakf.b » Wed Jul 11, 2012 1:49 pm

Try now.
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cyberpunk
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Re: Map request

Postby cyberpunk » Wed Jul 11, 2012 2:49 pm

Awesome! I can make a tourney now ;]
tyvm!
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Crispz
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Re: Map request

Postby Crispz » Thu Jul 12, 2012 2:15 am

Thank you for the map request!
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