[0104] Current Version

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ShadowZz
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Re: [0104] Current Version

Postby ShadowZz » Wed Apr 27, 2016 2:15 am

The towers are tankier now because when titan hits towers over the corner of two walls (like just before the last wall) in a normal base the tower dies in like 3 hits, for Tauren it becomes a problem because you effectively remove 4 towers worth of damage/wood by doing it vs totems so increasing the hp + armor was just to make them a take a little longer to kill as per what they are worth. Pretty sure the fort thing is a bug^^
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narbtit
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Re: [0104] Current Version

Postby narbtit » Wed Apr 27, 2016 4:38 pm

I get like no exp per kill for my nat hunter vs low lvl minis. A group of us killed like 3 low lvl minis and my hunter didn't lvl up once. Later levels still give good exp but it's really noticeable for lower level mini kills. I guess this makes sense as I'm used to playing a super op nat hunter. Anyways liking new version so far lots of good changes
Last edited by narbtit on Wed Apr 27, 2016 4:39 pm, edited 1 time in total.

wastedlandering
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Bug - Pick System

Postby wastedlandering » Thu Apr 28, 2016 3:21 am

Sometimes (maybe 10% or so), when I select a builder for my first pick, it will end upwith noone having picked the builder. At all. And i end up with a 2nd 3rd or 4th choice. This has happened to me a couple times, but this is the first time I remebered to try and report it.

https://id.rory.io/stats/7645895/

Most of the time the pick system works out, but every now and then it goes crazy.
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Burn
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Re: [0104] Current Version

Postby Burn » Thu Apr 28, 2016 4:11 am

The worst thing about current version is that it would force random you. Can we disable that, and let us pick late?

Cheers,
-Burn
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narbtit
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Re: [0104] Current Version

Postby narbtit » Thu Apr 28, 2016 6:46 pm

I'm really liking the new queue'd pick system I don't have to spam click nat naymore :D


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