Legion TD HELL v3.92d

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iTwinkLyfe
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Re: Legion TD HELL v3.92d

Postby iTwinkLyfe » Sat May 14, 2016 3:44 pm

@Zulthar it is because it is 2v1, it is trying to "adjust for fairness"
@HELLRAlSER since the new update I keep getting desync'd it has happened several times
it is always after level 20, sometimes directly after, other times a few minutes after
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Re: Legion TD HELL v3.92d

Postby Wurtz » Sat May 14, 2016 4:16 pm

Im so tired of this. So far i got like 5 desynch after rounds 20 now.. Can we not get the old version back? >_<

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Re: Legion TD HELL v3.92d

Postby HELLRAlSER » Sat May 14, 2016 4:30 pm

@Wurtz

I understand there is a problem and am trying to fix it. You think you can do better job, post your email and I will send you all the map files.

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Re: Legion TD HELL v3.92d

Postby stfu_k_thx » Sat May 14, 2016 5:06 pm

Hi,

Medicine Man didnt use its Heal on lvl 1. Other units were Harlot and Specter. On lvl 2 it did use Heal.

Maybe Royal Griffin, Alchi/Blaster and Nightcrawler need a LITTLE buff? I feel like theyre still losers of x10.


Mid Forcefield works supercool ;)

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Re: Legion TD HELL v3.92d

Postby Zulthar » Sat May 14, 2016 5:58 pm

iTwinkLyfe wrote:@Zulthar it is because it is 2v1, it is trying to "adjust for fairness"


Ahh I see, cause when this happen the first time, when a player didn't make it to the game it didn't adjust like this, that's why i was wondering.

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Re: Legion TD HELL v3.92d

Postby kexaxe » Sat May 14, 2016 9:20 pm

Zulthar wrote:
iTwinkLyfe wrote:@Zulthar it is because it is 2v1, it is trying to "adjust for fairness"


Ahh I see, cause when this happen the first time, when a player didn't make it to the game it didn't adjust like this, that's why i was wondering.

I have the same experience I think. it looks like it works in certain circumstances only
maybe a bug @HELLRAISER ?

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Re: Legion TD HELL v3.92d

Postby HELLRAlSER » Sun May 15, 2016 8:35 am

@kexaxe thats fine.

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Re: Legion TD HELL v3.92d

Postby Zulthar » Sun May 15, 2016 8:55 pm

@HELLRAISER

I know v3.92e is out but not on auto host bots... on v3.92d Mines crashes the game, with error application, and if mines crashes the game, that means assault tanks also crashes the game cause they drop a land mind the game build them before 19 crashed during 19, wicher spam them before 20 crashed on 20 with error application.

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Re: Legion TD HELL v3.92d

Postby HELLRAlSER » Sun May 15, 2016 10:09 pm

@Zulthar
I see, which means mines are also op? (since he managed to reach 20 with just mines). Assault tanks dont crash the game tho. Spamming 100 mines and going to 20 it does apparently, which also means they are OP.

I will look into it, you have a replay?

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Re: Legion TD HELL v3.92d

Postby Zulthar » Sun May 15, 2016 11:39 pm

HELLRAlSER wrote:@Zulthar
I see, which means mines are also op? (since he managed to reach 20 with just mines). Assault tanks dont crash the game tho. Spamming 100 mines and going to 20 it does apparently, which also means they are OP.

I will look into it, you have a replay?



No he was using them as a blocker, i was also going to use them as a blocker if i leaked when building them before 19, Don't have replay guess it doesn't save ur replay when you crash with a error, but its ok on stream so once i am done i link it to you

[edit]

Nvm guess replay took a lot longer to pop up then normal..... But after building them game only crashed for me https://entgaming.net/findstats.php?id=7735622


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