LTD HELLx10 slots red and blue sux for good players

Suggestions will be moved here once processed.

Moderator: Oversight Staff

Vag1
Aura Tree
Posts: 25
Joined: Sun Apr 17, 2016 4:45 pm
Has thanked: 1 time

LTD HELLx10 slots red and blue sux for good players

Postby Vag1 » Tue May 17, 2016 4:02 pm

guy good player on x10 like to play near the center cuz u can make large army that comes to attac more faster
and this is skilled

but now all ur uonits will go in ur allys side if u do that....

so u have only choise build like noob in narrowly place.......

also who plays hybrid no need aura share and need more place for build but NOW u dont have this place...

guys make red and teal back plz... for good game

User avatar
Merex
Oversight Staff
Posts: 6626
Joined: Sun Aug 25, 2013 11:45 pm
Location: United States
Has thanked: 297 times
Been thanked: 175 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Merex » Tue May 17, 2016 4:20 pm

Honestly, having red+blue and yellow+orange should be fine. The only real worse case scenario is games 20+ where space is necessary.

Suggestion was initially put in place for assistance from your team if necessary/aura share. Unless this becomes an occurring problem (ally interference) then I don't see why it's an issue really.
The Slap God - An EoC Story
  • ENT Rules, Guides and more can be found on our Wiki.
  • Contact the staff & interact with others by joining our Discord.
  • Now available: Host A Game UI.

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby HazarDous » Tue May 17, 2016 4:24 pm

At this point, there is still a majority that wanted to see red/blue and yellow/orange.

As we are still in the adaptation phase, I'm thinking that it is too early to make any call. Unless alot of people have the same opinion as yours suggestion will be denied.

User avatar
iTwinkLyfe
Forest Walker
Posts: 182
Joined: Fri Aug 30, 2013 7:10 pm
Location: Canada
Has thanked: 6 times
Been thanked: 2 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby iTwinkLyfe » Tue May 17, 2016 8:54 pm

Or, even red purple, and yellow pink.
I dislike the closeness. Especially the "cross or tk" aspect that seems to be popping up. Or, the give me aura or tk.
What I liked so much about hell was that you were on your own when it came to your lane.
Image

faheemster
Basic Tree
Posts: 2
Joined: Fri May 13, 2016 11:17 pm

Re: LTD HELLx10 slots red and blue sux for good players

Postby faheemster » Thu May 19, 2016 11:03 pm

i dislike the red blue colour slows i personaly dont think it works in hell x 10 because u have less room to build and makes the game mush easier with the aura sharing until round 20 where everyone just saves and its just a matter of who leaks the turtle 1st it needs sorting out plz

Wicher
Basic Tree
Posts: 8
Joined: Tue May 03, 2016 2:17 pm
Has thanked: 1 time
Been thanked: 1 time

Re: LTD HELLx10 slots red and blue sux for good players

Postby Wicher » Thu May 19, 2016 11:04 pm

i agree, plz get teal and pink back, playing on 1 lane allows sharing aura which imo is too op in this version, makes game way easier and its hell... its supposed to be hard
These users thanked the author Wicher for the post:
Vag1 (Thu May 19, 2016 11:12 pm)

Zulthar
Forest Walker
Posts: 237
Joined: Wed Feb 17, 2016 5:09 pm
Been thanked: 4 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Zulthar » Fri May 20, 2016 10:55 am

Hmmm, When someone posted that they wanted this color spots to be changed to red and blue so they can cross or share auras, I honestly thought that it would be good idea also, I even +1 it on his post for it, But after playing for few days now. it's actually horrible idea, Doesn't work to well in X10

If a person gets slave masters in early game, He will hog all the space with the income hes pulling in from lumber and slaves. and when hes hogging the majority of the space, in late game. he will also be feeding off your lane making your value much lower, were you're just being carried at that point. Plus gotta think about High range units that are in the game. that are 600+ to 800+, And units with Call to arms.

Since there is little space cause this map built for 4v4. going [Offtopic] I would really love to get my hands on those map files to change lay out completely for hellraiser got few good concepts for 2v2 lay outs, cause we will never ever see a 4v4 LTD x10 hell map on auto hosts bot due to the lag it causes the players. But that's ok I accept that it will never happen, and i am fine with it. So might as well make it a real 2v2 lane map right?

User avatar
HazarDous
Staff Department
Posts: 9051
Joined: Mon Jan 12, 2015 9:36 pm
Has thanked: 70 times
Been thanked: 227 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby HazarDous » Thu May 26, 2016 7:52 am

@Greymare @NiceGuy @Y0SHI @Av1oN

Thoughts on the concerns mentioned above?

Zulthar
Forest Walker
Posts: 237
Joined: Wed Feb 17, 2016 5:09 pm
Been thanked: 4 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Zulthar » Fri May 27, 2016 7:20 am

@HazarDous @Av1oN @Greymare

Wanted to bring something else up also, On what wicher is saying, It is true. sharing Auras makes the game more imbalanced, I passed turtles on a full send at very low 1.6k value cause we were sharing auras, This would be impossible if we were in our own lane.

And i notice not everyone likes sharing Auras, which sucks cause you don't know if you're vsing a team that is sharing auras, and if they are, you have higher % chance of losing, And cause of this reason i feel i am forced now to share Auras cause you never know if enemy team is sharing. And I feel like I just can't play with random people anymore, Before color changes I got to rank 5 just playing with any random players. Now playing with random people My current Elo now is 1263.53 W/L 424/172, Sure i could dodge low ranks, Like the top 10 players do, and keep trying to play with players with decent win rate, But I rather not keep viewers waiting for so long. I would be very great full if you can put it back how it was, I would want this more then getting the 1100+ or 1200 Elo room, just saying. Cause game just too imbalanced this way.

HELLRAlSER
ENT Staff
Posts: 629
Joined: Fri Oct 23, 2015 9:06 am
Has thanked: 5 times
Been thanked: 30 times
Contact:

Re: LTD HELLx10 slots red and blue sux for good players

Postby HELLRAlSER » Fri May 27, 2016 10:06 am

My personal opinion, as I stated in the original thread is that the game is too unforgiving to leave it at chance. As zulthar said, you definitely need to share auras, if not full cross else you can't compete. What I asked at original thread that changed the slots, is if we want a cross type of game too, it should be at a different bot, if ofc there is one available.

Greymare
Treant
Posts: 357
Joined: Sun Aug 30, 2015 10:43 pm
Has thanked: 19 times
Been thanked: 4 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Greymare » Fri May 27, 2016 3:52 pm

@HazarDous

I honestly like it better this way. Makes it more of a team work scenario rather then individuals playing but that is just my opinion. And lets face it, how many games go past 20 these days?
Greymare
Clan HELL Chieftain

Zulthar
Forest Walker
Posts: 237
Joined: Wed Feb 17, 2016 5:09 pm
Been thanked: 4 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Zulthar » Fri May 27, 2016 4:12 pm

@Greymare @HELLRAISER

Greymare wrote:@HazarDous

I honestly like it better this way. Makes it more of a team work scenario rather then individuals playing but that is just my opinion. And lets face it, how many games go past 20 these days?



Reason why not many pass 20 these days, Is cause of infernals, which you can see hellraiser is fixing/nerfing in new update, And honestly, I've seen level 30 way more then since the color changes, And maybe its a good thing atm that we can't pass 20 till hellraiser fix the problem, cause everytime i passed 20 I crash with error or the whole game crashes for everyone. And more team work Scenario to me is sending on the wave you both agreed on, Which there quite of few that already solo sending, Now i gotta worry about if hes going to share auras with me also.

[Edit]

But then we need 2 bots then cause i Wont play it this way, I rather go back to mega x10 cause atm they both have something in commen, They are both imbalanced atm
Last edited by Zulthar on Fri May 27, 2016 4:19 pm, edited 1 time in total.

User avatar
Merex
Oversight Staff
Posts: 6626
Joined: Sun Aug 25, 2013 11:45 pm
Location: United States
Has thanked: 297 times
Been thanked: 175 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Merex » Fri May 27, 2016 4:16 pm

Zulthar wrote:Hmmm, When someone posted that they wanted this color spots to be changed to red and blue so they can cross or share auras, I honestly thought that it would be good idea also, I even +1 it on his post for it, But after playing for few days now. it's actually horrible idea, Doesn't work to well in X10

If a person gets slave masters in early game, He will hog all the space with the income hes pulling in from lumber and slaves. and when hes hogging the majority of the space, in late game. he will also be feeding off your lane making your value much lower, were you're just being carried at that point. Plus gotta think about High range units that are in the game. that are 600+ to 800+, And units with Call to arms.

Since there is little space cause this map built for 4v4. going [Offtopic] I would really love to get my hands on those map files to change lay out completely for hellraiser got few good concepts for 2v2 lay outs, cause we will never ever see a 4v4 LTD x10 hell map on auto hosts bot due to the lag it causes the players. But that's ok I accept that it will never happen, and i am fine with it. So might as well make it a real 2v2 lane map right?


I can agree with the space hogging to be honest but is it actually that frequent of an issue? I'd like to see some replays where the lack of space is actually preventing either east/west from progressing due to call to arms or what not. It's semi-rare to see a game go past level 20 which is where building becomes more like spamming rows constant and that's where space can be an issue.

I'd also like to address that the lanes are actually bigger than 3.41 and also have the ideal length for 1 builder to build, it's just a question of how willing you're able to build up closer to your own lane. Aura sharing and potentially being carried by your ally can prove quite beneficial over this clogging that everyone speaks of.

tl;dr Is it more beneficial to have ally-assistance or does it just eat up space?

Honestly, I couldn't imagine my builds tangling with my ally even if we're past 20, I may be the only one of course but I try to stay out of the DG as much as possible.
The Slap God - An EoC Story
  • ENT Rules, Guides and more can be found on our Wiki.
  • Contact the staff & interact with others by joining our Discord.
  • Now available: Host A Game UI.

Zulthar
Forest Walker
Posts: 237
Joined: Wed Feb 17, 2016 5:09 pm
Been thanked: 4 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Zulthar » Fri May 27, 2016 4:23 pm

@Av1oN

Sure I can show you a replay were space is a issue were one dude hog whole middle and was running out of space on his own lane while feeding on my lane, do you remember when color changes came out? so i can find it faster cause it was just a day or so after it came out when this happen.

Greymare
Treant
Posts: 357
Joined: Sun Aug 30, 2015 10:43 pm
Has thanked: 19 times
Been thanked: 4 times

Re: LTD HELLx10 slots red and blue sux for good players

Postby Greymare » Fri May 27, 2016 4:54 pm

@Zulthar @Av1oN @HELLRAISER @HazarDous

I honestly think that no matter what we do someone is going to be upset. Im happy with it this way but i absolutely agree that Infernal needs to be majorally nerfed from its current stats.

If everyone wants to go back to the way it was then do that.

Why not put it to a forum vote. Start a new thread called Voting for LTD x10 HELL Lanes.
People vote either stay or change back.

Majority vote gets it they way they want it.

Democracy at its finest XD

What do you guys all think about this?

Finally put it ot rest :D

Greymare
Greymare
Clan HELL Chieftain


Return to “Suggestion Archive”

Who is online

Users browsing this forum: No registered users and 40 guests