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Legion TD HELL v3.93 - Changelog
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General
-Fixed a bug with Call to Arms.
-Additions on auto antistuck.
-Re coded bonus heals.
Modes:
Added -PH mode: Everyone picks between prophet and hybrid
Added -PR mode: Everyone gets prophet, towers are automatically re-rolled at the start of each round.
Balance
Hydra
Mini-Hydra
*Damage from 166-176 to 158-168
Slavemasters
*Collision from 3 to 2
Veteran
Cost from 125 to 130
Peewee
Hp from 135 to 130
Cavalier
*Siege Mastery: Now it works normally in arena
Fixed no tp
Load Code: gxasm
Legion TD HELL v3.93 - [Release]
Moderator: HELLRAlSER
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Legion TD HELL v3.93 - [Release]
Last edited by HELLRAlSER on Sun Jun 05, 2016 9:26 am, edited 6 times in total.
HELLHALT
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Re: Legion TD HELL v3.93 - [Release]
both modes looks fantastic to me, gonna play hybrid all the time.
good job
good job
Re: Legion TD HELL v3.93 - [Release]
I tried it out, very cool hellraiser, i can see myself playing -pr mode a lot in +1100 room may the best builder win (^_^)b
Re: Legion TD HELL v3.93 - [Release]
@HELLRAISER
Units did not teleport to king, everyone drop cause of it.
Replay, https://entgaming.net/findstats.php?id=7835657
Units did not teleport to king, everyone drop cause of it.
Replay, https://entgaming.net/findstats.php?id=7835657
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Re: Legion TD HELL v3.93 - [Release]
Fixed and reuploaded, sorry for the 2 that already had downloaded the map.
@bbrslv when its tested a bit.
@bbrslv when its tested a bit.
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Re: Legion TD HELL v3.93 - [Release]
@Strategy
I can't seem to be able to reproduce this, for me it works normally. Sure you didnt try to up a different presence? Can i have a replay?
I can't seem to be able to reproduce this, for me it works normally. Sure you didnt try to up a different presence? Can i have a replay?
HELLHALT
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Re: Legion TD HELL v3.93 - [Release]
@HELLRAlSER
Just tested everything ran good to 27 no one crashed don't know about after 27 enemy team died on 27. Tested king skill had no problems with it. bought dark it activated when i clicked on skill.
Just tested everything ran good to 27 no one crashed don't know about after 27 enemy team died on 27. Tested king skill had no problems with it. bought dark it activated when i clicked on skill.
Re: Legion TD HELL v3.93 - [Release]
@HELLRAlSER
in 4v4, three players desync, When two players desync on west side only got 1 bonus heal. When one player desync on east side did not see them get a bonus heal. don't know if this was intended to be this way to make heals even both teams did have 3 heals. when it was 2v3 when players dropped.
Replay, https://entgaming.net/findstats.php?id=7842740
in 4v4, three players desync, When two players desync on west side only got 1 bonus heal. When one player desync on east side did not see them get a bonus heal. don't know if this was intended to be this way to make heals even both teams did have 3 heals. when it was 2v3 when players dropped.
Replay, https://entgaming.net/findstats.php?id=7842740
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Re: Legion TD HELL v3.93 - [Release]
@Zulthar
Just watched replay and those are not desyncs, they are memory leaks (99% game crashed for them, they didnt just disconnect). Honestly i take memory leaks to fix any day than desyncs! Anw there will be a bug fix version as soon as possible.
Pink didn't get auto reroll. Am not sure, I understand what happened with the bonus heals. You get 1 heal for each player less in your team. If you have -1 player on each team you get no bonus heals for either team. Can you explain it a little better? Did you happen to stream that game?
Just watched replay and those are not desyncs, they are memory leaks (99% game crashed for them, they didnt just disconnect). Honestly i take memory leaks to fix any day than desyncs! Anw there will be a bug fix version as soon as possible.
Pink didn't get auto reroll. Am not sure, I understand what happened with the bonus heals. You get 1 heal for each player less in your team. If you have -1 player on each team you get no bonus heals for either team. Can you explain it a little better? Did you happen to stream that game?
HELLHALT
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Re: Legion TD HELL v3.93 - [Release]
@HELLRAlSER
Oh memory leaks? k now i know that when it says, (connection error - ECONNRESET) its a memory leak thanks.
Sure, I think what happen is that it's only been coded for six color spots, or typo in code?, red blue teal, yellow orange green. so when anyone leaves those color spots you get the bonus heal. when players leave purple/pink, you don't get the bonus heal from those color spots. it's just a guess.
when teal and purple dropped, only got 1 bonus heal on west side. when pink dropped on east side did not receive a bonus heal.
west side should of had, x2 bonus heals from -2 players
east side should of had, x1 bonus heal when pink crashed. totaling out to 4 heals for each team, instead of three heals total. 2/3 -2/-1
For what pink said, I wanted to investigate/test on pink spot after stream before saying anything. But i have tested pink spot units do not reroll when red message pops up Wave summons have been sent.
HELLRAlSER wrote:Can you explain it a little better?
Oh memory leaks? k now i know that when it says, (connection error - ECONNRESET) its a memory leak thanks.
Sure, I think what happen is that it's only been coded for six color spots, or typo in code?, red blue teal, yellow orange green. so when anyone leaves those color spots you get the bonus heal. when players leave purple/pink, you don't get the bonus heal from those color spots. it's just a guess.
when teal and purple dropped, only got 1 bonus heal on west side. when pink dropped on east side did not receive a bonus heal.
west side should of had, x2 bonus heals from -2 players
east side should of had, x1 bonus heal when pink crashed. totaling out to 4 heals for each team, instead of three heals total. 2/3 -2/-1
For what pink said, I wanted to investigate/test on pink spot after stream before saying anything. But i have tested pink spot units do not reroll when red message pops up Wave summons have been sent.
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Re: Legion TD HELL v3.93 - [Release]
@Zulthar
when pink dropped --> +1 extra heal east
when purple drop ---> 0 extra heals for both teams
when teal drop ---> +1 heal for east
So at the end it was 2vs3 there for west should of had 1 extra heal. Total 3 heals for each team. West 2 player heals and a bonus heal and East 3 player heals.
Is this how it happened? If thats how it was, then its correct.
when pink dropped --> +1 extra heal east
when purple drop ---> 0 extra heals for both teams
when teal drop ---> +1 heal for east
So at the end it was 2vs3 there for west should of had 1 extra heal. Total 3 heals for each team. West 2 player heals and a bonus heal and East 3 player heals.
Is this how it happened? If thats how it was, then its correct.
HELLHALT
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