Jiminy_Cricket wrote: Game should be more about game play and strategy rather than luck.
Why don't you just ask to switch on a 4skill bot since you fail to see that a 6skill game is meant to be just a fun mode? lmfao
Moderator: Oversight Staff
Jiminy_Cricket wrote: Game should be more about game play and strategy rather than luck.
Jiminy_Cricket wrote:SoF is op because it's so hard to counter.
The range on it is huge.
You dont get revealed if you use it with perm invis.
Blade mail does not fucking deflect it.
It is easily turned into one hit and the range is huge.
You can sit way away from the enemy and one hit them while they cant reach you cause of the op range.
It needs to be nerfed just like enchant totem combined with germinate and jinada was. But that point is moot since the map makers are on strike or some shit.
Suggestion would be to ban germinate + jinada + SoF. You can pick two out of the three but not all three together.
I like the idea of having a small list of banned combos until they get properly nerfed. I've seen this work well on Ranked Gaming. List is usually about 5 combos long and if someone wants to cheat and rape everyone with that super op combo they can be banned for a couple of days. This is the best solution I can think of. Lod is a sweet game but is ruined cause of OP draft luck. Game should be more about game play and strategy rather than luck.
You are better connected in the LoD community though, so I guess collecting a list of glitches wont be a big problem for you.Sylvanas wrote:I don't know about all the glitches that can be done, but I can always tell when one is being used.
I dont see a list of glitches, yet. And considering it isnt archived, nor pending implementation, one would assume the topic is still to be discussed.entrails wrote:people going off topic, is this ban implemented or not
aRt)Y wrote:I dont see a list of glitches, yet. And considering it isnt archived, nor pending implementation, one would assume the topic is still to be discussed.entrails wrote:people going off topic, is this ban implemented or not
Code: Select all
Ember Spirit's Sleight of Fist in combination with Tinker's Rearm
> Purposely stacking damage.
Rikimaru's Permanent Invisibility
> Intentionally refusing auto-attack.
aRt)Y wrote:@Sylvanas Could you clarify the mana break part again? When does it work and when doesn't it?
Current glitches (which are already ban-able per general rules anyway):Code: Select all
Ember Spirit's Sleight of Fist in combination with Tinker's Rearm
> Purposely stacking damage.
Rikimaru's Permanent Invisibility
> Intentionally refusing auto-attack.
if you've any more, please list them.
HazarDous wrote:@Sylvanas
So perma invis becomes glitched (doesn't reveal you) when you use sleight of fist? Is there a way to avoid the glitch while having both of those skills or should the combo simply be banned?
Also, does it only glitch when you use sleight of fist, or any other skill afterwards?
CheW wrote:Perm invis with sleight of fist you go instantly back to invis. It reveals you but you are invis after first attack of sleight. Mana break does double dmg/mana burn for melee.
aRt)Y wrote:Current glitches (which are already ban-able per general rules anyway):Code: Select all
Ember Spirit's Sleight of Fist in combination with Tinker's Rearm
> Purposely stacking damage.
Code: Select all
Ember Spirit's Flame Guard in combination with Tinker's Rearm
> Purposely stacking damage.
Ember Spirit's Sleight of Fist in combination with Rikimaru's Permanent invisibility
> Banned / Does not reveal upon casting.
Rikimaru's Permanent Invisibility
> Intentionally refusing auto-attack.
Return to “Suggestion Archive”
Users browsing this forum: No registered users and 198 guests