bring back 50% minimum value
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- Treant Protector
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bring back 50% minimum value
i think a lot of games have become really lame with one team getting immo/archer and then suiciding with 7/10 and gg'ing 14/15. its made getting immo or EA on ur team really OP and limiting strategies. Bringing back the 50% value minimum will force players to learn how to build with low-tier towers and improve their skill level instead of relying on an EA or immo to carry them post-10.
- These users thanked the author TinSoldier for the post (total 4):
- Kreutertee (Mon Aug 01, 2016 11:32 pm) • magicpotatoes (Mon Aug 01, 2016 9:05 pm) • Michonne (Mon Aug 01, 2016 8:34 pm) • FQ-CoM (Mon Aug 01, 2016 8:07 pm)
Re: bring back 50% minimum value
donk started this and mick said 'thats ok'
after i saw donk sell tower game i start sell tower too
now almost ppl selling tower ahahaha
after i saw donk sell tower game i start sell tower too
now almost ppl selling tower ahahaha
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Re: bring back 50% minimum value
I already proposed "u cant have less tan 75% of value of previous lvl" and was denied :S
- These users thanked the author FadingSuns for the post:
- matdas (Mon Aug 01, 2016 9:23 pm)
- pewpew lasergun
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Re: bring back 50% minimum value
it's still a lihl rule 50% value if im not mistaken.
but no one is enforcing it. it was set back in the days when arty and nabo were controlling lihl.
that below value player was supposed to leave game and !ff i think.
but no one is enforcing it. it was set back in the days when arty and nabo were controlling lihl.
that below value player was supposed to leave game and !ff i think.
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Re: bring back 50% minimum value
It was removed with the updated map since clog was supposedly removed, but ppl find a way lol.
- pewpew lasergun
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Re: bring back 50% minimum value
oh also i remembered.
a team that has 2 consecutive rounds of high leaks needs to forfeit lol ^^
like leak 60+ at 7
then leak 60+ at 8
= !ff
4s is becoming again very bad, always suicide 14 15.
a team that has 2 consecutive rounds of high leaks needs to forfeit lol ^^
like leak 60+ at 7
then leak 60+ at 8
= !ff
4s is becoming again very bad, always suicide 14 15.
- dweiler
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Re: bring back 50% minimum value
I wouldn't want this rule even though I don't like suiciding. Firstly because I don't think we should make too many rules, especially regarding how people can play or not unless it affects the game hugely that it becomes a different game, like cross.
Secondly, you should only do this when it is really broken and I don't think this tactic is. It is just a team 'forcing' level 13/14/15, but it's not true the suiciding team always wins, they often die on round before or lose race, or even that the others can't survive. Also if the teams survive 14/15m, the suiciding team has a problem. Meta's have changed so often in the game and I already see a decline in suiciding, since people see it is very risky tactic and people find ways to counter it (for example staying 7/4, I haven't seen that in ages in LTD, or income sends on 15 and I like those new things happening).
Thirdly, 50% rule only makes certain towers more OP. For example, it is easy to get 1050 value and 7/8 on 11 with aqua, (with that, still same effect as suiciding since you will leak all and have high lumber) but if you have a shit roll, you have to stay 7/5. So when you put this rule in place, you will make OP towers more OP and make people with bad towers practically unable to win by doing something else, but force them to stay low lumber. Imagine for example you have and aqua and turret, and see enemy team has shit units. Then you can push 7/8 7/9 and stay 50% without a worry in the world, because you know they can't push enough to kill you on 13 or 14 anyway and are unable to hold because they have shit units. This would just create new problems that favor the stronger units.
There are more things like, it's a viable strategy to be low value with mortar/wagons/sprites and recover after 10. You take that away from people too with this rule. Also why 50%? If you want people to 'hold', 50% doesn't cut it. No way anyone holds level 12 with 1200 value or even gets 50% of the units. You can still easily suicide with 50% value. You should rather get 70 or 80% then.
All-in-all, I dislike suicide, but this in my opinion not a good solution.
Secondly, you should only do this when it is really broken and I don't think this tactic is. It is just a team 'forcing' level 13/14/15, but it's not true the suiciding team always wins, they often die on round before or lose race, or even that the others can't survive. Also if the teams survive 14/15m, the suiciding team has a problem. Meta's have changed so often in the game and I already see a decline in suiciding, since people see it is very risky tactic and people find ways to counter it (for example staying 7/4, I haven't seen that in ages in LTD, or income sends on 15 and I like those new things happening).
Thirdly, 50% rule only makes certain towers more OP. For example, it is easy to get 1050 value and 7/8 on 11 with aqua, (with that, still same effect as suiciding since you will leak all and have high lumber) but if you have a shit roll, you have to stay 7/5. So when you put this rule in place, you will make OP towers more OP and make people with bad towers practically unable to win by doing something else, but force them to stay low lumber. Imagine for example you have and aqua and turret, and see enemy team has shit units. Then you can push 7/8 7/9 and stay 50% without a worry in the world, because you know they can't push enough to kill you on 13 or 14 anyway and are unable to hold because they have shit units. This would just create new problems that favor the stronger units.
There are more things like, it's a viable strategy to be low value with mortar/wagons/sprites and recover after 10. You take that away from people too with this rule. Also why 50%? If you want people to 'hold', 50% doesn't cut it. No way anyone holds level 12 with 1200 value or even gets 50% of the units. You can still easily suicide with 50% value. You should rather get 70 or 80% then.
All-in-all, I dislike suicide, but this in my opinion not a good solution.
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Re: bring back 50% minimum value
Reconsider my option plz. I just see really lame to sell 500 value at lvl 10 to clog more. If someone goes suicide then he goes suicide since start, but not suddenly sell all value. "U cant have less tan 75% of ur value of previous lvl" cut this selling thing off.
- pewpew lasergun
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Re: bring back 50% minimum value
i think a good thing to do as a rule is forbid the excessive selling of towers for the purpose of incoming.
if you are 189g at arena and missing 11g to push 7/8 its fine to sell, but selling expensive towers No.
the only exception to sell an expensive tower is if your short gold to build another better tower. ( aka tok after arena, god at 7 ... ).
i think this would be a good rule. with no value involved.
if you are 189g at arena and missing 11g to push 7/8 its fine to sell, but selling expensive towers No.
the only exception to sell an expensive tower is if your short gold to build another better tower. ( aka tok after arena, god at 7 ... ).
i think this would be a good rule. with no value involved.
Re: bring back 50% minimum value
Well, suiciding with tk tower is imo, a way to play vs ea immol ;
if u play vs ea immol with tk towers and u cant suicide, ur chance to win i close to 0.
Even more, with this rule u gonna blame ppl staying 4/0 lvl5 with dead value.
The rule was made to avoid clog .
Last thing, with ea immol, nn 7/11 0value to kill 14/15 7/6 with half value recommanded is far enough.
Obviously, i did vote no.
if u play vs ea immol with tk towers and u cant suicide, ur chance to win i close to 0.
Even more, with this rule u gonna blame ppl staying 4/0 lvl5 with dead value.
The rule was made to avoid clog .
Last thing, with ea immol, nn 7/11 0value to kill 14/15 7/6 with half value recommanded is far enough.
Obviously, i did vote no.
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- Forest Walker
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Re: bring back 50% minimum value
Having a 50 % minimum value will just destroy certain towers, that litterally can give nothing to a team but lumber. Sometimes u just roll total garbage, and leaking with high push is usually the only thing u can do for ur team. Would be retarded to stay 7/5 with mass knights, because if u push more u go below 50 %... Maybe pews/fadingsuns take on it, u cant sell important towers to suicide, is ok? So if u want to suicide, u have to use gold from leak lvls or income, not from selling all value.
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Re: bring back 50% minimum value
donki i think your point is completely wrong, if ur vs EA or IMMO and u go suicide without one of those on your own team, u auto lose urself on 14/15 @don_killuminati
@mickeythemousie
mick i get what your saying but my whole point is that when EA or immo is involved on one side of the game, you can have 2 ppl suicide with 300 value 7/8 on arena (they feed EA 1-10) and its virtually unbeatable. income send on 15 is not going to save you from a 4k send on 15. all they have to do is take heal on 7, if not they can have ea stay 7/3 or 7/4 2 suicide lane and go 14 with huge lumber.
https://entgaming.net/findstats.php?id=8088851
here is example of this strategy in use being virtually unbeatable.
and it demonstrates a lack of skill for people to think that you have to stay 7/5 with garbage towers to maintain 50% value. Jiust goes to show that people nowadays think its no problem to jsut "give up" on holding if they roll nothing but sprites and go 240 value from lvl 2 onwards. When new vouches applied for lihl i would always comment to see if they can yolo/build with subpar towers but now if ppl decide its only worth it to build with EA ygg or aqua then whats the point of watching replays? anyone from 1200 can build those units and LIHL is not a skilled league anymore and simply comes down to rolling EA or immo.
@mickeythemousie
mick i get what your saying but my whole point is that when EA or immo is involved on one side of the game, you can have 2 ppl suicide with 300 value 7/8 on arena (they feed EA 1-10) and its virtually unbeatable. income send on 15 is not going to save you from a 4k send on 15. all they have to do is take heal on 7, if not they can have ea stay 7/3 or 7/4 2 suicide lane and go 14 with huge lumber.
https://entgaming.net/findstats.php?id=8088851
here is example of this strategy in use being virtually unbeatable.
and it demonstrates a lack of skill for people to think that you have to stay 7/5 with garbage towers to maintain 50% value. Jiust goes to show that people nowadays think its no problem to jsut "give up" on holding if they roll nothing but sprites and go 240 value from lvl 2 onwards. When new vouches applied for lihl i would always comment to see if they can yolo/build with subpar towers but now if ppl decide its only worth it to build with EA ygg or aqua then whats the point of watching replays? anyone from 1200 can build those units and LIHL is not a skilled league anymore and simply comes down to rolling EA or immo.
Re: bring back 50% minimum value
iiStyLes wrote:donki i think your point is completely wrong, if ur vs EA or IMMO and u go suicide without one of those on your own team, u auto lose urself on 14/15 @don_killuminati
Well at least u gonna have more chance to win since u gonna have less dead value and more lumber.
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