bring back 50% minimum value

Moderator: LIHL Staff

Should we bring back rule for mandatory 50% of recommended value

Yes
27
61%
No
17
39%
 
Total votes: 44

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FQ-CoM
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Re: bring back 50% minimum value

Postby FQ-CoM » Wed Aug 03, 2016 10:16 am

@MickeyTheMouse

Went through my game list but sadly I couldn't find the game where only an eggsack was kept for level 10/arena.

Though I can get confirmed by @iiStyLes and @Achillesgr6 that they played a game against each other where both had less than 300 value on arena. They might not remember but I am for sure to remember that game. I mean it's an effective way to win the game, but honestly does anyone think it's fun in the long run?
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Re: bring back 50% minimum value

Postby Psyclone » Thu Aug 04, 2016 5:14 pm

Personally I am against gaming restricitions because they diminish the prime reason why we play here: fun. On the other hands there are the elo hungry people who take chance of every game glitch and shamelessly abuse it. I think the latter are the problem, not the glitches themselves.

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Re: bring back 50% minimum value

Postby FadingSuns » Fri Aug 05, 2016 8:51 pm

Game is becoming not fun anymore, winning losing doesnt matter. Always same gameplay becomes boring and boring and boring and zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

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Re: bring back 50% minimum value

Postby Lord-Miles » Sat Aug 06, 2016 6:32 am

FadingSuns wrote:Game is becoming not fun anymore, winning losing doesnt matter. Always same gameplay becomes boring and boring and boring and zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz


Totally agree with that, didn't play for 3 months about , couple of days i had a free time for 2 games and both of them were the same , it is just boring games.

Not fun at all.

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Re: bring back 50% minimum value

Postby Artichoke » Sat Aug 06, 2016 12:10 pm

Well the meta of getting immo, saving heals, then forcing 14/15 with someone 7/10 suicide is kind of lame.

However, it makes my "sell all towers go full income" strategy actually viable so I'm kind of torn here.

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Re: bring back 50% minimum value

Postby Dong » Sat Aug 06, 2016 4:32 pm

Just counter the new meta Guys....

For every Meta there is a counter. Just like allways.

Hint: If enemy go for save heal, You'll get free hold + free send.
Thou shall self tk.

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Re: bring back 50% minimum value

Postby Artichoke » Sat Aug 06, 2016 4:58 pm

Dong wrote:Just counter the new meta Guys....

For every Meta there is a counter. Just like allways.

Hint: If enemy go for save heal, You'll get free hold + free send.


donged o.o

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Re: bring back 50% minimum value

Postby elektro » Sun Aug 07, 2016 6:24 pm

i think its good the way it is, in this way, we should implement a rule "if u have archer or aqua is forbidden to use it cause its op unit"..

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Re: bring back 50% minimum value

Postby Lord-Miles » Sun Aug 07, 2016 6:31 pm

elektro wrote:i think its good the way it is, in this way, we should implement a rule "if u have archer or aqua is forbidden to use it cause its op unit"..


That what you said is nothing to deal with 50% value man.

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Re: bring back 50% minimum value

Postby elektro » Sun Aug 07, 2016 7:11 pm

too much rules !!! wtf its 4 vs 4.. is 1 decide to suicide in order to make the team win let be it !!

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Re: bring back 50% minimum value

Postby Crazy_Skeleton » Thu Aug 25, 2016 8:05 am

MickeyTheMousie wrote:I wouldn't want this rule even though I don't like suiciding. Firstly because I don't think we should make too many rules, especially regarding how people can play or not unless it affects the game hugely that it becomes a different game, like cross.

Secondly, you should only do this when it is really broken and I don't think this tactic is. It is just a team 'forcing' level 13/14/15, but it's not true the suiciding team always wins, they often die on round before or lose race, or even that the others can't survive. Also if the teams survive 14/15m, the suiciding team has a problem. Meta's have changed so often in the game and I already see a decline in suiciding, since people see it is very risky tactic and people find ways to counter it (for example staying 7/4, I haven't seen that in ages in LTD, or income sends on 15 and I like those new things happening).

Thirdly, 50% rule only makes certain towers more OP. For example, it is easy to get 1050 value and 7/8 on 11 with aqua, (with that, still same effect as suiciding since you will leak all and have high lumber) but if you have a shit roll, you have to stay 7/5. So when you put this rule in place, you will make OP towers more OP and make people with bad towers practically unable to win by doing something else, but force them to stay low lumber. Imagine for example you have and aqua and turret, and see enemy team has shit units. Then you can push 7/8 7/9 and stay 50% without a worry in the world, because you know they can't push enough to kill you on 13 or 14 anyway and are unable to hold because they have shit units. This would just create new problems that favor the stronger units.

There are more things like, it's a viable strategy to be low value with mortar/wagons/sprites and recover after 10. You take that away from people too with this rule. Also why 50%? If you want people to 'hold', 50% doesn't cut it. No way anyone holds level 12 with 1200 value or even gets 50% of the units. You can still easily suicide with 50% value. You should rather get 70 or 80% then.

All-in-all, I dislike suicide, but this in my opinion not a good solution.


I FULLY agree to Micky. Do not make to many rules, or maybe soon i will make a simple bot plaing for me. I will share it for free so no1 has to be at comp while game!

I am very into leaving as it is.

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Re: bring back 50% minimum value

Postby Krocis » Thu Aug 25, 2016 10:36 pm

if u guys loking for more fun and completly different style of gameplay even showing skills with bad rolls what about - no save rule? we used to have private chat with good players on garena and our rule was no save more than 2 lvls , u had to use all of your lumber @elektro @lord-miles @radiantcrystal those ppl can remember they were in this "league" also.
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Re: bring back 50% minimum value

Postby Jamo » Thu Aug 25, 2016 10:56 pm

well, all games will just go 20+ or 31 and everybody will be bored, no?

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Re: bring back 50% minimum value

Postby Krocis » Thu Aug 25, 2016 11:08 pm

Jamo wrote:well, all games will just go 20+ or 31 and everybody will be bored, no?



not rly games used to end 7 8 10 14 17 20 28
if u just cudnt push to fast game u wud be dead in late game so no more holders , those games was so different compare nowadays but its just an option mby we cud try it for week and if ppl wudnt love it ez to bring it back just simply trial


well most of ppl even cant realize how those games work coz u tend to play slow games, in "no save" is important to not leak any lvl so u rly must have skill of towers coz if u leak u provide time to other team , and sends are getting harder and harder every lvl since everyone push as much as he can but still holding lane with possible herm/furb/comm each lvl just cant describe how it works in few words but its as different gameplay as u can imagine

it makes you to take care your lane with as much push as u can not to take care your team in mid.
if you fail u just tk and dats how can ppl show their skill with bad rolls and not to just suicide but i just wanna help you guys since i see yout problem i am in trial just a week and i can feel u already coz games are so similar and if u play this for months or even years id find iz boring as well for now its fun for me but late i will find it boring as i did with 1200 games
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Re: bring back 50% minimum value

Postby Lord-Miles » Fri Aug 26, 2016 4:18 am

Yep Kro i still remember these games and the style we played before send all lvls , but i dont think lihl need that it will be boring for sure and most of the games will go +20 lvl


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