Ban Appeal - doanan

Looking for your appeal? Approved or denied appeals are archived here.

Moderator: ENT Staff

utmosteffort
Resource Storage
Posts: 17
Joined: Fri Jun 10, 2016 2:54 am

Ban Appeal - doanan

Postby utmosteffort » Wed Aug 17, 2016 10:29 pm

Your Warcraft III username: doanan
Realm/Gateway: U.S east
Why are you banned: Anti stuck abuse
Why you should be unbanned: I was not abusing it. I didn't even realize that they were stuck not until ~10 seconds later. So i said "oh, i guess our kings healed cause some stuck haha" as a joke (unfortnuately they had very dry sense of humor) Also it was not game ruining because the 3 level 10 bosses were way behind other bosses that were already killed; the 3 were low hp and we still had 30attk/30hp/10regen and a heal.

User avatar
Arii
Protector of Nature
Posts: 5912
Joined: Sat Apr 04, 2015 1:21 am
Has thanked: 60 times
Been thanked: 160 times
Contact:

Re: Ban Appeal - doanan

Postby Arii » Wed Aug 17, 2016 10:31 pm

@utmosteffort
Please head to our wiki and find the rule you broke, then paste it here.

@Broud3r
Having an unstable internet connection or a high risk of lagging out? Are you tired of losing a won game because you disconnected?
    Do not worry, there are solutions to solve your problem!
    • ENT Connect is a on LAN connection based reconnection tool (no cd-keys needed).
    • GProxy++(Varlock) is a reconnection tool for the battle.net with an external prompt.
    • GProxy++ DLL is a reconnection plugin for battle.net (Recommended).
    For technical issues or questions, post a topic in the technical support forum.

    utmosteffort
    Resource Storage
    Posts: 17
    Joined: Fri Jun 10, 2016 2:54 am

    Re: Ban Appeal - doanan

    Postby utmosteffort » Wed Aug 17, 2016 11:52 pm

    The one i allegedly broke was
    "Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king."
    except i had no intentions to do that.

    User avatar
    broud3r
    ENT Staff
    Posts: 1502
    Joined: Mon Apr 28, 2014 11:00 am
    Has thanked: 3 times
    Been thanked: 119 times

    Re: Ban Appeal - doanan

    Postby broud3r » Thu Aug 18, 2016 7:23 am

    utmosteffort wrote:"Cannot be used to delay or prevent units from teleporting to king with the intention to hide units or to aggro units away from king."

    this is not the rule you broke

    you pinged the stucked creeps and even wrote you were lucky afterwards.

    Code: Select all

    (20:45 / Allied) doanan: wow
    (20:45 / Allied) Mahatma_G_Had: oh lol
    (20:45 / All) WadeWilson5: cmon click those that is gg unreal
    (20:47 / Allied) doanan: wer were lucky

    after your ping it took you more than 20 seconds to unstuck those units.

    please try again and find the rule you broke on our wiki.

    utmosteffort
    Resource Storage
    Posts: 17
    Joined: Fri Jun 10, 2016 2:54 am

    Re: Ban Appeal - doanan

    Postby utmosteffort » Thu Aug 18, 2016 7:05 pm

    Antistuck
    "Must be used on your stuck units."

    That was the rule. There is not time limit that is delineated. I eventually did anti-stuck. I pinged so that my teammate would anti-stuck for me as I was having a snack, so it took longer for me to react. Again, this had NO consequence in the game since our king was upgraded and had sufficient hp to deal with 3 of those level 10 bosses. Next time I will make sure i look around the map and anti-stuck as fast as possible.

    User avatar
    broud3r
    ENT Staff
    Posts: 1502
    Joined: Mon Apr 28, 2014 11:00 am
    Has thanked: 3 times
    Been thanked: 119 times

    Re: Ban Appeal - doanan

    Postby broud3r » Thu Aug 18, 2016 9:01 pm

    as soon you notice stucked units you have to unstuck them.
    approved this time.


    Return to “Processed Appeals”

    Who is online

    Users browsing this forum: No registered users and 105 guests