-"-rolls" works on the hp mode
-antistuck works on the east side again
-fixed wrong displayed heals left on east side
-fixed wrong displayed lumberjack message
-disabled speed bonus on leaks for now
-fixed the bounty gain of summons on no mid mode.
-fair send applies after round 5
Legion TD 3.41h
Moderator: broud3r
Re: Legion TD 3.41h
I don't know if it's the right place to ask it, but why does fair send applies only after lvl 5 ?
On lvl 15+ getting a random double demon on the holder can make him leak, but it can make someone else hold.
On lvl 2-5 getting double furb or bo furb can fuck up your game. It can reward someone playing risky or make leak someone who wanted to hold.
So I don't understand while this random is disabled only after lvl 5. Maybe it is because there is a low chance that a possible suicide get DD and the holder no demon, which is unfair for the other team it's sure... But speed bonus on leaks was here already to weaken this technique already. And maybe the suicide had a bad luck on sends lvl 3 which fucked up his game.
Finally I was just trying to think about the relevance of the recent changes, and I think fair send is good but must be applied on all levels, and for speed boost, it should advantage holder lanes to the detriment of delayers lanes, so it looks good, but sometimes you just don't have the units to hold, so the speed boost can make you lose just because of rolled units.
And thanks for your work !
On lvl 15+ getting a random double demon on the holder can make him leak, but it can make someone else hold.
On lvl 2-5 getting double furb or bo furb can fuck up your game. It can reward someone playing risky or make leak someone who wanted to hold.
So I don't understand while this random is disabled only after lvl 5. Maybe it is because there is a low chance that a possible suicide get DD and the holder no demon, which is unfair for the other team it's sure... But speed bonus on leaks was here already to weaken this technique already. And maybe the suicide had a bad luck on sends lvl 3 which fucked up his game.
Finally I was just trying to think about the relevance of the recent changes, and I think fair send is good but must be applied on all levels, and for speed boost, it should advantage holder lanes to the detriment of delayers lanes, so it looks good, but sometimes you just don't have the units to hold, so the speed boost can make you lose just because of rolled units.
And thanks for your work !
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Re: Legion TD 3.41h
I've played a few games on this version on 1200+ and in my opinion the changes are too significant. My experiences are completely based on 1200+ games and the biggest change of all is the fact that games are now a lot faster in comparison with 3.41e. I just played a game which had leaks on levels 1, 4, 5, 6, 7 King leak, 8 King leak, 9, 10 King leak, 11, 12, 13, 14 and the game ended on level 15 after 33:4x(!!!) minutes played. On 3.41e this game would have been easily 36:xx minutes.
Now what does this affect is, nerfing pushing and enhancing holders. In my opinion this makes the game more predictable, simplifies builds and decreases element of surprise, less creative builds & narrows down your options for ending the game. For instance I'm 100% certain straight 7 is now a lot better than previously and preventing loss of heals is huge in this new version of LTD.
Keep in mind that these are only my thoughts and might even be wrong on some accounts but honestly so far I'm not liking the faster gameplay.
Now what does this affect is, nerfing pushing and enhancing holders. In my opinion this makes the game more predictable, simplifies builds and decreases element of surprise, less creative builds & narrows down your options for ending the game. For instance I'm 100% certain straight 7 is now a lot better than previously and preventing loss of heals is huge in this new version of LTD.
Keep in mind that these are only my thoughts and might even be wrong on some accounts but honestly so far I'm not liking the faster gameplay.
TeachRolls
Re: Legion TD 3.41h
Nice to see you guys work on the maps still just one suggestion, could you add the changelog in the map to F9 so everyone would see it without searching this thread ? It's better to see it in real time on demand F9.
- SLSGuennter
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Re: Legion TD 3.41h
Is lvl 9 stronger somwhow in this version? You just reduced clog in mid i guess, so this should have no influence on lane?
Gunther and the Sunshine-Girls. Hell Yeah
- broud3r
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Re: Legion TD 3.41h
SLSGuennter wrote:Is lvl 9 stronger somwhow in this version? You just reduced clog in mid i guess, so this should have no influence on lane?
no changes on units, the spawn or the speed so no its the same.
Tombamp3 wrote:and the game ended on level 15 after 33:4x(!!!) minutes played. On 3.41e this game would have been easily 36:xx minutes.
the movement buff is diabled on the h version so i feel like its just imagination
- SLSGuennter
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Re: Legion TD 3.41h
@broud3r
are u sure u didnt change anything? because i leaked with solo-lod lvl 2 ... 2times now. never happened to me before.
are u sure u didnt change anything? because i leaked with solo-lod lvl 2 ... 2times now. never happened to me before.
Gunther and the Sunshine-Girls. Hell Yeah
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Re: Legion TD 3.41h
I don't get u people complaining about new map. Old one was boring af with all the old stuff. I really liked pr mode.
Re: Legion TD 3.41h
This is a good idea imo, its nice to know before a game starts what the changes are.OZSA wrote:Nice to see you guys work on the maps still just one suggestion, could you add the changelog in the map to F9 so everyone would see it without searching this thread ? It's better to see it in real time on demand F9.
But i really like the new version, although the speed bonus does take the game closer to the old td's, where holding was the only strategy (to a certain degree). You could decrease king gold for leaks instead. Then the leakers will still have the option to send hard, but having even smaller value during early-mid game as a cost
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