Civilization Wars 2.35 (Ent16 update)

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Quetra
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Civilization Wars 2.35 (Ent16 update)

Postby Quetra » Wed Nov 09, 2016 6:53 pm

Link to map (or load code if it's on the public hosting bot): 8poxt or http://www.hiveworkshop.com/threads/civ ... -35.81109/
Slot layout if applicable (for example, if some slots need to be closed): N/A
Number of players until autostart: 6
Problems with map (like cheats and such), if any: No known cheats.
Why the map should be autohosted: An update to the Civilization Wars map.
Special notes: Version has been tested with the community and the changes discussed on the development forum; feedback has been positive.

Link to changelog: viewtopic.php?f=262&t=101379
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RaptorXI (Wed Nov 09, 2016 7:44 pm)

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Re: Civilization Wars 2.35 (Ent16 update)

Postby RaptorXI » Wed Nov 09, 2016 8:11 pm

add !votestart plz?

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HazarDous
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Re: Civilization Wars 2.35 (Ent16 update)

Postby HazarDous » Fri Nov 11, 2016 2:25 pm

Updated on ENT16.

Thanks for your work.

Votestart will be addressed through a new suggestion, thank you.


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