This update is just about fixes and internal changes.
-fixed a bug where units took 20 seconds before they moved to the middle after antistuck usage.
-fixed Wandingoos ability which just worked on the east side after someone built a steamroller.
-fixed a bug on Disciple which leaded to less damage than intented.
-fixed a bug on non prophet mode which gave additional heals after using reroll.
-fixed Maverick just splitting after getting attacked.
-fixed a but on the no mid mode where you got no gold for your own creeps as soon they entered the middle area
-reduced the restlessness on units in the middle when there are too much units around.
-if a leaver had a heal remaining it will be added a the healing pool now.
Edit: fixed a bug which caused oracle not to cast their spells on round 31
Legion TD Mega 3.42e
Moderator: broud3r
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- Aura Tree
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Re: Legion TD Mega 3.42e
Just reporting a bug(?) in current version. We were playing the -rt mode and we had a player leave (orange). Yellow said he built 200 value in Orange's spot after that, but when round started all buildings at Orange disappeared. I was on WEST so I can't verify this.
- SLSGuennter
- Protector of Nature
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Re: Legion TD Mega 3.42e
@digitalistical
I guess adding a replaylink would help brouder a lot
I guess adding a replaylink would help brouder a lot
Gunther and the Sunshine-Girls. Hell Yeah
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