Adjust skeletors
Moderator: broud3r
-
- Treant
- Posts: 415
- Joined: Thu Nov 12, 2015 7:21 pm
- Has thanked: 53 times
- Been thanked: 11 times
Adjust skeletors
@broud3r could you look into giving skeletors a little damage boost. So that it can 2 hit lvl 3 without a furb. It does normal damage but it 2 hits them down to like 5 hp or less, was hoping maybe you could give a small dmg boost just so it 2 hits.
-
- Armored Tree
- Posts: 74
- Joined: Mon Mar 06, 2017 12:02 pm
- Has thanked: 8 times
- Been thanked: 2 times
Re: Legion TD Mega 3.42e
Im_Halp wrote:@broud3r could you look into giving skeletors a little damage boost. So that it can 2 hit lvl 3 without a furb. It does normal damage but it 2 hits them down to like 5 hp or less, was hoping maybe you could give a small dmg boost just so it 2 hits.
Skeletor yolo is completly fine lvl 1 till 6 - if u boost DMG or sth its completly unbalanced. Even now u leak small 5 with 525 Value and small with 600 Value at 6. Which is kinda strong yolo.
-
- Treant
- Posts: 415
- Joined: Thu Nov 12, 2015 7:21 pm
- Has thanked: 53 times
- Been thanked: 11 times
Re: Legion TD Mega 3.42e
b0redpandaya wrote:Im_Halp wrote:@broud3r could you look into giving skeletors a little damage boost. So that it can 2 hit lvl 3 without a furb. It does normal damage but it 2 hits them down to like 5 hp or less, was hoping maybe you could give a small dmg boost just so it 2 hits.
Skeletor yolo is completly fine lvl 1 till 6 - if u boost DMG or sth its completly unbalanced. Even now u leak small 5 with 525 Value and small with 600 Value at 6. Which is kinda strong yolo.
it 3 hits lvl 3 with normal dmg, I know how to build it as u can tell i did not mention anythin about lvl 5 or 6 -_-
-
- Armored Tree
- Posts: 74
- Joined: Mon Mar 06, 2017 12:02 pm
- Has thanked: 8 times
- Been thanked: 2 times
Re: Legion TD Mega 3.42e
Im_Halp wrote:b0redpandaya wrote:Im_Halp wrote:@broud3r could you look into giving skeletors a little damage boost. So that it can 2 hit lvl 3 without a furb. It does normal damage but it 2 hits them down to like 5 hp or less, was hoping maybe you could give a small dmg boost just so it 2 hits.
Skeletor yolo is completly fine lvl 1 till 6 - if u boost DMG or sth its completly unbalanced. Even now u leak small 5 with 525 Value and small with 600 Value at 6. Which is kinda strong yolo.
it 3 hits lvl 3 with normal dmg, I know how to build it as u can tell i did not mention anythin about lvl 5 or 6 -_-
and Just gets attackdamage on kill
anyway skele is free antiwarr and 4 skele hold 3 aswell. + Freehold 5+6 and u still want more?
Skele is fine the way it is. otherwise u just force op unit like tb was
-
- Treant
- Posts: 415
- Joined: Thu Nov 12, 2015 7:21 pm
- Has thanked: 53 times
- Been thanked: 11 times
Re: Legion TD Mega 3.42e
@b0redpandaya the fact that u cant read is unreal. anyways not wasting anymore time with you
- broud3r
- ENT Staff
- Posts: 1502
- Joined: Mon Apr 28, 2014 11:00 am
- Has thanked: 3 times
- Been thanked: 119 times
Re: Adjust skeletors
played a few more games with them and the push is already great as they are able to hold round 4 5 and 6 with pretty low value.
giving them an additional boost on damage would result into a lower attackspeed as the dps is already good enough which would however decrease the hold on round 4 5 6.
so its just to decide which weaknesses it should he have.
with medium armor round 2 and 3 seems promising to me.
giving them an additional boost on damage would result into a lower attackspeed as the dps is already good enough which would however decrease the hold on round 4 5 6.
so its just to decide which weaknesses it should he have.
with medium armor round 2 and 3 seems promising to me.
Who is online
Users browsing this forum: No registered users and 18 guests