King10Pls@UsEast appeal

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king10pls
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King10Pls@UsEast appeal

Postby king10pls » Sun May 21, 2017 1:18 pm

Your Warcraft III username: King10pls
Realm/Gateway: useast
Why are you banned: viewtopic.php?f=24&t=111014
Why you should be unbanned:

This was my first offence and as I stated in the topic it was an accident with another program I had running and it won't happen again. Since I've never been reported before and this was a one-time occurrence I'd appreciate some leniency this time. Thanks!

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AmnoN
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Re: King10Pls@UsEast appeal

Postby AmnoN » Sun May 21, 2017 2:03 pm

@king10pls You managed to target the first Furb without any trouble but not the rest of the units? Please explain. Also, would it not have been better to put the king on auto since your team was saving for 5? That optimization plus the fact that you hit the Furb without issue makes me doubt your story.

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Re: King10Pls@UsEast appeal

Postby king10pls » Sun May 21, 2017 2:39 pm

Hi @AmmoN, thanks for getting back to me so fast.

The full explanation is as follows. I have an autohotkey script that runs at startup on my PC. When I press the '6' key, it starts autorepeating clicks over and over until I reload/stop the script using F7. This is very useful in Dota2 games to quickly pick up a bounty rune, aegis, etc. Now, when I play LTD my control groups are:

1 - Prophet
2 - Main building (wisps/lumber/king up)
3 - Barracks
4 - Advanced Barracks
5 - King

When furb came, I targetted it then switched over to my main base to see if I needed to push/upgrade. I'm a bit nervous when controlling king since I'm not so good at it and trying to practice. When I tried to switch back with '5' for King my fat fingers accidentally hit both 5 and 6 so the script started running. I was trying to queue up targets on each of the mobs but instead it kept resetting because of the autoclicking. So it took me a few seconds to figure out what the hell was going on and press F7 to turn the clicker off. After that I targetted as normal and killed the units.

I believe around 5 seconds were gained which really made no difference. If you look 5, they easily used 1 heal and were about half way to using another. Even without level 3 juggle nothing changes.

Since this is my first offence, I've already apologized for my mistake, have had other players come forth and say that I never juggled on purpose in any of my games, and since I was only reported since the guy was a toxic player and sore loser, I would really appreciate some leniency here.

I have now removed the Dota2 script from my startup programs and won't have it running in the background again when I play so this kind of thing won't ever happen in the future.

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AmnoN
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Re: King10Pls@UsEast appeal

Postby AmnoN » Sun May 21, 2017 4:12 pm

@king10pls
A few extra seconds of lumber time can impact sends - can equate 15+ lumber for a send. Whatever the actual result is on 5 is largely irrelevant here.

Also, (04:40 / Allied) King10Pls: we need leak time
^makes it more probable that it was intentional, hence the request below.

For this process, I need you to review the general and game-specific rules, then copy and paste the ones that you broke below. This ensures that you have familiarity with the rules.

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Re: King10Pls@UsEast appeal

Postby king10pls » Sun May 21, 2017 4:50 pm

Hi there,

The main rule I broke is:

- Do not juggle the king preventing him from attacking or killing units.

Arguably, you could claim I mildly violated the following rule, though I think it'd be a bit of a stretch:

- Do not flame, rage, troll, or insult other players excessively.

Finally, I would like to point out the chat excerpt you posted was from level 2 when teal used anti-stuck and prevented purple from leaking, not from level 3, so there was no direct intent.

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AmnoN
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Re: King10Pls@UsEast appeal

Postby AmnoN » Sun May 21, 2017 10:19 pm

@king10pls From 2 and not round 3 is irrelevant due to desired send timing.

You are unbanned this time but if it happens again, you will not receive the same leniency and the ban duration will be much longer.


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