Warrior Souls 2 - Autohost for Feedback

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Warrior Souls 2 - Autohost for Feedback

Postby HeartCard » Sat Jul 29, 2017 12:20 am

Trying to get this map autohosted for a bit to build a community around it. I am the mapmaker, and I'm hoping a little exposure will help the map develop far faster.

Load Code : z0xi1
Slot layout : No slots need altering.
Number of players until autostart: 2
Problems with map any: No known exploits.
Why the map should be autohosted: With only two players it should be very easy to get games going even if nobody has heard of the map before. If people like it, then joining a new game that's autohosted only requires waiting on one other person to join.
Special notes:
This map is a 3D Fighter in the style of Soul Calibur. It includes gravity&velocity physics for jumping&knockback, functional health bars&ring outs, attacks that change based on the direction held, arrow key movement, guarding&crouching and functional hitboxes that change based on the character's current state.
It's a 1v1 fighter and the whenever a player loses, it resets.


A quick video to show the gameplay:
https://www.youtube.com/watch?v=naUrfGxUth4

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wTc[JediMaster]
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Re: Warrior Souls 2 - Autohost for Feedback

Postby wTc[JediMaster] » Sun Jul 30, 2017 1:56 am

@HeartCard Not sure this type of map is what most wc3 users wanna play :P
And ENT host maps that are in "demand" so if you wanna have testers and feedback I suggest asking people on hive or just put this up on Custom Games part of the forum :)
Nicely done tho dont think I've seen a map like this be4, seem FPS types and other random stuff not never this :P

Was there ever a Warrior Souls 1 ?
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HazarDous
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Re: Warrior Souls 2 - Autohost for Feedback

Postby HazarDous » Mon Aug 14, 2017 3:50 am

Not enough feedback, denied.


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