Hello,
Nice job appreciate change and people who care of LTD
Regards,
Wezy.
Changelog 3.43a
Moderator: broud3r
Re: Changelog 3.43
game crashed at the start of lvl 14 with one time eater and one time stealer, all other units were old units. never had a crash like this before while playing legion td.
link: https://entgaming.net/findstats.php?id=9883679
link: https://entgaming.net/findstats.php?id=9883679
Re: Changelog 3.43
Hey there..
The new changes seems fine.
But something I have wonder is that why does LoD not recast it units if it was full mana?
It was the same befor the update of the map.
So if you have LoD and messiah the mana aura does not really help you anyway because he only cast his miniors if there is a break in the game. ( its the same for the upped version of LoD )
its the same with druids they always dont cast the chain lightning faster with Messiah and just stand for a long time with full mana.
Is that something you are looking on @broud3r
The new changes seems fine.
But something I have wonder is that why does LoD not recast it units if it was full mana?
It was the same befor the update of the map.
So if you have LoD and messiah the mana aura does not really help you anyway because he only cast his miniors if there is a break in the game. ( its the same for the upped version of LoD )
its the same with druids they always dont cast the chain lightning faster with Messiah and just stand for a long time with full mana.
Is that something you are looking on @broud3r
Re: Changelog 3.43a
I have quit note about upgrade to Time Eater from new faction - Timeless. He starts with 0 mana, so to cast his spell (it is powerfull) he has to wait those 30 seconds, where wave fights don't last that long untill late and then, he usually dies before that as a melee. Because of high cost 220+260 he seems useless unless somehow preserved or massed (gl with that)
Re: Changelog 3.43a
broud3r wrote:So the last update for now.
if further bugs occur talk to my lawyer
No matter how long you fight lod dont cast unless the fighting stops and with druids its not all the time its sometimes it dont work I have had marked a druid for about 10 sec befor he recast even with full mana.
Fx in a merge lod ever cast the units even is it takes longer than 40 sec to clear Bohr side..
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- Treant
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Re: Changelog 3.43a
Clogging still needs some work it seems(no matter what you do, people just seem to take clogging to extremes)
One example: https://entgaming.net/findstats.php?id=9900459.
4 players all saving gold, delaying leaking alot faster, but all units inlcuding demons seems to get stuck before they reach king.
Starting to believe there is no good solution to stop clog.
Would it be possible to make units smaller once they reach dark green? Smaller units on same space would give less collision?
Another possible solution could be to reduce damage on enemy teams king if you leak to much?
Example : Team A leaks 50 units , Team B leaks 110 units -- The units attacking Team A´s king lose X% of their dmg?
One example: https://entgaming.net/findstats.php?id=9900459.
4 players all saving gold, delaying leaking alot faster, but all units inlcuding demons seems to get stuck before they reach king.
Starting to believe there is no good solution to stop clog.
Would it be possible to make units smaller once they reach dark green? Smaller units on same space would give less collision?
Another possible solution could be to reduce damage on enemy teams king if you leak to much?
Example : Team A leaks 50 units , Team B leaks 110 units -- The units attacking Team A´s king lose X% of their dmg?
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Re: Changelog 3.43a
Sky dragon nerfed again? What's with the constant changes?
Hard to form a strategy when units are randomly changing around.
Hard to form a strategy when units are randomly changing around.
- Jabba41
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Re: Changelog 3.43a
If your strategy is based on bugs you shouldn't be surprised they get fixed
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- Jabba41
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Re: Changelog 3.43a
bility gets a lightingstrike as addition which deals + 60 damage on each attack
against sent units
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