Anti Stuck Poll

Moderator: LIHL Staff

Should anti-stuck be banned in the LIHL?

Yes
12
55%
No (Only use anti to catch opposite leaks)
10
45%
No (Pub rules)
0
No votes
 
Total votes: 22

eldryan
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Re: Anti Stuck Poll

Postby eldryan » Tue Jun 04, 2013 1:26 pm

MickeyTheMousie wrote:Breaking news! I received message that BeepBoopBeep and Healbycolor are gonna stop with legion. Here is Beep's explanation:

The computer was not made for the reasons we use it now (gaming), so in fairness we should only use it as it was intended to be used.

Healbycolor stated he agrees with everything Beep said.


I have banned LTD. use again and u r perma ban!

LoneWolf187
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Re: Anti Stuck Poll

Postby LoneWolf187 » Tue Jun 04, 2013 10:06 pm

I guess it can add an advantage to another team but I miss the extra strategy that comes with it. Oh well.

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HateLose
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Re: Anti Stuck Poll

Postby HateLose » Tue Jun 04, 2013 11:19 pm

Unfortunately I disagree with most of you. I voted #2. Keep anti-stuck to catch leaks. Although anti-stuck was not intended for what we are doing, it is evolution. Things will constantly change and evolve (sometimes for the better and sometimes for the worse), especially in gaming. You have to adapt to the changes. With the use of anti-stuck, you can plan out more strategies (I.E: Red and blue are teammates. Blue leaks for Red to anti, so he gets more gold. In that sense, blue can income harder knowing red will have more gold to build with to anti and cover him again. This leads to West team having more income and better value....late game.)

MickeyTheMousie wrote:The computer was not made for the reasons we use it now (gaming), so in fairness we should only use it as it was intended to be used.

(I.E: Oh since this wasn't the intended purpose for computers, lets all stop gaming) :shock:
(I.E: Oh the cell phone's whole purpose is for calling people. Why did we create web access for phones? Apps? Everything else you want or need can be used by your cell phone (if you have a smart phone)
These are just examples and if you guys want, I'm sure I can think of more.

If you guys vote to not anti-stuck at all, imo the games will end a lot faster. Sure you can double build still, however the team that leaks in the beginning will most likely be the team that loses. However one upside to this is, it will test the true skills of players and teams, income/lumber/value. Ionno....I'm still voting no.
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MurkemHanks
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Re: Anti Stuck Poll

Postby MurkemHanks » Wed Jun 05, 2013 1:13 am

I voted for #2. Why change something that isn't broken? If it ain't broke, don't fix it! Plain and simple. Btw wolf and D, that GOLD sure does look nice! LOL =D

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BeepBoopBeep
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Re: Anti Stuck Poll

Postby BeepBoopBeep » Wed Jun 05, 2013 7:21 am

Almost dead even poll :O

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dweiler
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Re: Anti Stuck Poll

Postby dweiler » Wed Jun 05, 2013 8:28 am

Hahahaha this makes me laugh so hard. I thought: everything I am in favour loses, so now I'm gonna fake chosing for #1 then it will surely lose. And I wake up and it's almost even hahahaha. Come on, one sane person please change your vote from 1 to 2 and the best option will be chosen !!
You don't stop playing because you grow old; you grow old because you stop playing.

LoneWolf187
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Re: Anti Stuck Poll

Postby LoneWolf187 » Thu Jun 06, 2013 10:02 pm

I'm the one who voted pub rules because that's the way I am. I like to go hard. I changed it to 2 though.

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iightfyre
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Re: Anti Stuck Poll

Postby iightfyre » Sat Jun 08, 2013 5:49 pm

This poll is being closed. There will be no changes to the ANTI STUCK RULE. It will read as follows:

7. ANTI-STUCK USE
  • Players may use anti stuck on their own towers to catch leaks from their partner's side.
  • Players may use anti stuck on their own towers or their team mate's towers at the middle (near the king) to better catch leaks.
  • Players must use anti stuck on creeps that are legitimately stuck on the map.
  • Players may not use anti stuck to steal kills from their partners purposefully.
  • Players may not use anti stuck to delay any spawned unit from attacking.
  • Players may not use anti stuck to delay their units from teleporting back to the king for any reason.
  • Players may not use anti stuck on the enemies portion of the map

To clarify: At the start of the polls, the moderators agreed that we will need a "significant amount of positive votes" in order to make any changes in the ruling. The 12/10 vote is just too close to constitute changing the rules. Thanks for everyone taking the time to vote and add your inssights!

This thread will be locked now do to the poll closing. Feel free to post any questions/concerns in the main part of the LIHL forums. Thank you!


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