Autohost [Azeroth War Legacy Reborn]
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Autohost [Azeroth War Legacy Reborn]
Load code: c8bng (edited for 2.04e)
Slot Layout: all Open
Number of players until autostart: Full House, all 12 players.
Problems with map: None known of me, if any.
Why the map should be autohosted: Azeroth Wars was originally hosted on ent, but because of a hiatus from the map development, it was removed.
But we have made a big comeback, the map is going forward fast by being played multiple times a day and bringing the community flow back to life. Furthermore, Azeroth Wars is the classic 12 player big macro map, and with the players coming back to Warcraft 3, it is the moment where we need more visibility to introduce them to the custom maps and our community. Furthermore, we have a tournament that just started, that shows how much the community is going!
Special notes: Autoban disabled, Game doesn't end technically, being a sandbox. Furthermore, being defeated early on means you can leave without problem.
Slot Layout: all Open
Number of players until autostart: Full House, all 12 players.
Problems with map: None known of me, if any.
Why the map should be autohosted: Azeroth Wars was originally hosted on ent, but because of a hiatus from the map development, it was removed.
But we have made a big comeback, the map is going forward fast by being played multiple times a day and bringing the community flow back to life. Furthermore, Azeroth Wars is the classic 12 player big macro map, and with the players coming back to Warcraft 3, it is the moment where we need more visibility to introduce them to the custom maps and our community. Furthermore, we have a tournament that just started, that shows how much the community is going!
Special notes: Autoban disabled, Game doesn't end technically, being a sandbox. Furthermore, being defeated early on means you can leave without problem.
Last edited by lordsebas on Sat Apr 28, 2018 6:26 am, edited 4 times in total.
- These users thanked the author lordsebas for the post:
- PhantomMilo (Sat Mar 31, 2018 7:37 am)
Re: Autohost [Azeroth War Legacy Reborn]
I'm all for this being placed on ENT autohost again. I believe it will fill and start faster than a few other ENT games. Mods please make this happen.
Would be much appreciated
Would be much appreciated
Last edited by Talinn on Wed Mar 28, 2018 7:45 pm, edited 1 time in total.
Re: Autohost [Azeroth War Legacy Reborn]
me https://www.youtube.com/channel/UCDGeQy ... iNJUOawTnQ and https://www.youtube.com/user/TheAzothan two communities around such macro maps really would love to have it back
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Re: Autohost [Azeroth War Legacy Reborn]
lordsebas wrote:Load code: gfugl Map link: https://www.epicwar.com/maps/280879/
Slot Layout: all Open
Number of players until autostart: Full House, all 12 players.
Problems with map: None known of me, if any.
Why the map should be autohosted: Azeroth Wars was originally hosted on ent, but because of a hiatus from the map development, it was removed.
But we have made a big comeback, the map is going forward fast by being played multiple times a day and bringing the community flow back to life. Furthermore, Azeroth Wars is the classic 12 player big macro map, and with the players coming back to Warcraft 3, it is the moment where we need more visibility to introduce them to the custom maps and our community. Furthermore, we have a tournament that just started, that shows how much the community is going!
Special notes: Autoban disabled, Game doesn't end technically, being a sandbox. Furthermore, being defeated early on means you can leave without problem.
Crackersnatcher here. I am the Warchief The clans march on Worlds
- These users thanked the author crackersnatcher for the post:
- lordsebas (Wed Mar 28, 2018 9:46 pm)
Re: Autohost [Azeroth War Legacy Reborn]
y i have much fun with Azeroth Wars and would really like it when it would go back on the bots so People could join games faster.
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