[Release] Wintermaul One Revolution 1.1 / https://wintermaul.one/

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Beliar[Horror]
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[Release] Wintermaul One Revolution 1.1 / https://wintermaul.one/

Postby Beliar[Horror] » Sat Mar 24, 2018 5:36 pm

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General

  • Now only player red can use -light command.
  • Hints are desactive by default. Player red can active it with command -hints on and desactive with -hints off.
  • Sounds have now a delay protection of 5 seconds, if you spam it , never complete the 5 seconds, let it.
  • Removed default camarera smooth factor, now can be activate/desactivated by player red writing -cs on / -cs off
  • Some tooltips updated. Thanks @Jonxx for check every tower in game.
  • Gold bug fixed.

Art
  • Health bar back to default one.
  • Plain terrain without forms (snow).
  • Default UI.
  • Some art misiles changed.
  • Some models changed.

Systems
  • A new algorithm has been introduced to further balance the races, having a standard for all and from there gathering data. You will notice that many towers have increased the attack speed, this is because of the algorithm mentioned since this does not take into account the attack speed animation.
  • Some towers will increase his attack speed when this system be applied.

Races

Gravity lord
  • FIXED: Black hole can’t kill units without giving gold. Caution: this tower now can’t kill a unit! only 0,1% of his life. The damage dealt is 5% for normal units and 1% to Duke Wintermaul (boss).


Critter forest
  • All towers from critter forest fixed their scale to normal.
  • Added floor texture to all towers.

King crab
  • Reduced gold from 650 to 500.


Seed of life
  • All towers from seed of life descread their scale down to 40%.
  • Roots of wisdom
    • New aura: Elune’s grace: Increases attack rate of nearby towers by 15%.
  • Ancient of war
    • Increased splash area from 50-135 to 100-165.
  • Corrupted eternity
    • New aura: Corruption: Decreased 10.000% of life regeneration and 20% movement speed of nearby enemy in 300 range.

Crystal molder
  • Crystal dissolver
    • New ability: Every attack adds to Crystal dissolver +25 dmg. If the enemy dies, explode with 400dmg in 180 AoE.

Tank Builder
  • Hellish Tank
    • Damage up from 750 to 950
    • Cooldown down from 0,8 to 0,45
    • Gold cost reduced from 650 to 600

Angel
  • Heaven Guard
    • Changed BTN icon.
  • Saint Spirit
    • Fixed range, now attacks at 800, instead of 700.
    • Changed model.
  • God
    • Changed model.
    • Cooldown nerfed up from 0,10 to 0,18
    • Damage nerfed, down from 1300 to 1000.

Air summoner
  • Rain shooter
    • Now splash can affect terrain units.
    • Splash area increased from 30 to 110.
  • Hail generator
    • Reduced scale 0.3.
    • Increased range from 900 to 1000.
    • Increased base damage from 70 to 100.
    • Reduced cooldown from 1.5 to 1.2
  • Calypsona
    • Charged Atmosphere: increased ability damage from 600 to 800, increased range from 900 to 1200, cooldown reduced from 0,8 to 0,25.
    • Reduced gold from 600 to 580g.
  • Changed ground texture to fit all textures from air summoner

Alpha Wolf
  • Shinning Paw
    • Fixed range, now attacks at 300, instead of 150.
  • Keeper of the Fang
    • Reduced scale 20%.
  • Fenrir
    • Reduced scale 20%.
    • Fixed range, now attacks at 150, instead of 130.
    • Gold cost reduced from 600 to 550.
    • Damage increased to from 1200 to 1400.
    • Cooldown decreased from 0,20 to 0,18.

Aqua Summoner
  • Sea Elemental
    • Reduced scale 30%.
  • Ancient Hydra
    • Reduced scale 20%
  • H2O
    • Changed his button.

Cloud Former
  • All towers now have texture path.
  • All towers reduced their scale 30-50%.
  • Changed models.

Demon King
  • Fire Wolf
    • Increased damage from 15 to 17.
    • Cooldown decreased from 0,6 to 0,4.
  • Dragon’s Lair
    • Fixed attack range, now attacks at 3000.
    • Increased multiplier x150 from base damage.
    • Cooldown decreased from 2,5 to 1,3.

Archaeologist
  • Futuristic Heavy Turret
    • Increase base damage from 600 to 650.
    • Cooldown decreased from 0,7 to 0,5.

Infected caller
  • Crimson Bat
    • Fixed attack range, now attacks at 1000
  • Infected Wagon
    • Fixed attack range, now attacks at 1200
  • San Ji’lex
    • Fixed attack range, now attacks at 1000

Night Elf Trainer
  • Night Elf Huntress
    • Reduced scale 25%
    • Fixed attack range, now attacks at 1000
  • Chimera
    • Reduced scale 25%
  • Mountain Giant
    • Reduced Scale 45%
  • Shandris Feathermoon
    • Damage up from 1000 to 1500
    • Cooldown down 1,00 to 0,6

Scientist
  • Ion Cannon Center
    • Fixed attack range, now attacks at 3000

Shogun
  • Genin
    • Now he does splash damage (50-90)

Stone Summoner
  • Faerie Mage
    • Fixed splash damage, now does 50 splash damage

Worker Supervisor
  • Pissed Peon
    • Fixed attack range, now attacks at 900
  • Bob the builder
    • Damage up from 475 to 575

Chair Worker
  • Solid Wood Bench
    • Fixed attack range, now attacks at 1000
  • Stone Bench
    • Fixed projectile speed, now the speed is 2000
  • King’s Throne
    • Damage up from 500 to 590
    • Cooldown down from 0,5 to 0,3.

Murclok Cliffruner
  • Murloc Flesheater
    • Fixed projectile speed, now the speed is 1800

VN Guards Summoner
  • Hoang the Guardien
    • Fixed projectile speed, now the speed is 1800
  • Huan the Guardien
    • Fixed projectile speed, now the speed is 1800
  • Viet the Guard of VN
    • Damage up from 400 to 600
    • Cooldown down from 0,5 o 0,3

Rebel
  • All rebels with the new algorithm will increased their speed. The projectile type was changed of this unit , now is INSTANT damage.
  • Ali
    • The projectile speed is 1800.
  • Hrassan
    • The projectile speed is 2000.
  • Schack Naurice
    • The projectile speed is 2000.

Wind summoner
  • Aeolus
    • Damage down from 1200 to 1100
    • Cooldown up from 0,10 to 0,15

Solar Creator
  • Sun
    • Cooldown from 0,6 to 0,5

Undead Acolyte
  • Sylvanas Windrunner
    • Damage increased from 800 to 1200.
    • Cooldown down from 0,7 to 0,4.

Spark
  • Battery
    • Cooldown up from 0,10 to 0,16

Ogre Alliance Builder
  • Supreme Overlord Kurlog
    • Damage up from 750 to 775
    • Cooldown down from 0,3 to 0,2

Ice former
  • Nova creator
    • Damage up from 800 to 2600.

Alchemist
  • Gas Chamber
    • With new algorithm this tower is so great with only 400g so, it need a little nerf.
    • Damage down from 600 to 400
    • Cooldown reduced from 0,20 to 0,18

Gemini Builder
  • Gemini Beast
    • Damage up from 850 to 900
    • Cooldown down from 0,7 to 0,55

Void Constructor
  • Satan
    • Damage up from 800 to 900

War Strategist
  • Paladin
    • Cooldown up from 0,3 to 0,4

Critter Summoner
  • King Crab
    • Damage up from 300 to 450

Gaia’s Servant
  • Earth
    • Damage down from 1000 to 850


:arrow: Download

Map name: Wintermaul One Revolution v1.1.w3x
Load code: m7js5
Wintermaul One Revolution v1.1.w3x
(6 MiB) Downloaded 333 times


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Jonxx (Sat Mar 24, 2018 6:41 pm)
Join Wintermaul community, see latest news in -> viewforum.php?f=320.

Join our discord, and follow latest news, changelog and more:
==> https://discord.gg/HtA7NK2
==> https://wintermaul.one/

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Re: [Release] Wintermaul One Revolution 1.1

Postby Slomosapien » Sat Mar 24, 2018 5:59 pm

Many changes here. Looks good.
Will give feedback after testing.

Thanks a lot @Beliar[Horror]

sfo
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Re: [Release] Wintermaul One Revolution 1.1

Postby sfo » Mon Mar 26, 2018 8:47 pm

Thanks Beliar, looking forward to the new version of this.
Btw.. could you mention my name again for each new version that's released? it's kinda fun.
These changes look awesome, let's rumble (WWE style).

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Re: [Release] Wintermaul One Revolution 1.1

Postby Jonxx » Wed Apr 11, 2018 11:46 am

Michelle wrote:is something wrong with crystal dissolver?


Yeah, seems to miss enemy units often.
Even if the morrow is barren of promises...
Nothing shall forestall... my return.

lllooo222
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Re: [Release] Wintermaul One Revolution 1.1

Postby lllooo222 » Thu Apr 19, 2018 6:25 am

so is this going to be uploaded to the bots this year or what goes on

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Re: [Release] Wintermaul One Revolution 1.1

Postby Jonxx » Thu Apr 19, 2018 12:17 pm

lllooo222 wrote:so is this going to be uploaded to the bots this year or what goes on


Map updating is dependent on Ent Staff, not map maker/updater. There's thread asking to update, but for some reason no one from staff even answered, for almost month now. viewtopic.php?f=9&t=126018 And then there's WMW which is waiting half month longer already. It's really disappointing, so much people wait for new version of both maps. :(
Even if the morrow is barren of promises...
Nothing shall forestall... my return.


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