How is it possible that DotA have 108 heroes right now but everything can be crammed into an 8 Mega Bytes Map size?
Back than before Blizzard patch WC3, it was only 4 Mega Bytes limit and yet they were able to cram everything in as well?
Why Blizzard never did anymore upgrade patch on WC3 to give map editors people more space like maybe expand the size of Map to 12 or 16 Mega Bytes?
Why DotA is so Small?
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Re: Why DotA is so Small?
imo, Blizzard doesn't even care about wc3. The game is too old.NooBby2012 wrote:Why Blizzard never did anymore upgrade patch on WC3 to give map editors people more space like maybe expand the size of Map to 12 or 16 Mega Bytes?
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- DreathKnight
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Re: Why DotA is so Small?
WC3 is a dying game my friend. In 10 years time, there probably won't be battle.net classic anymore. I doubt blizzard is planning on releasing any further patches for WC3. With the release of DOTA 2, there probably won't be further releaes of WC3 DOTA in 2 years. So the 8mb limit atm probably wouldn't be a problem in the future.
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Re: Why DotA is so Small?
adventureclub wrote:actually 6.75 should be out soon.
But i said there probably won't be another one in 2 years.
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Re: Why DotA is so Small?
DreathKnight wrote:But i said there probably won't be another one in 2 years.
Actually, IceFrog has made it quite clear that he's going to keep WC3 DotA updated for "as long as the community wants it updated."
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Re: Why DotA is so Small?
even with dota 6.75 two more heroes, the map size is still below 8MB?
How does they keep making it possible to reduce the map size like that?
How does they keep making it possible to reduce the map size like that?
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Re: Why DotA is so Small?
I dont think adding 2 more heroes drastically changes the size of the map. probably just a fraction of total size.
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