SUGGESTION: Enable fully shared unit control

Talk all you want about Island Defense here.

Enable full shared unit control?

Poll ended at Fri Dec 06, 2013 1:01 am

Yes
14
78%
No
4
22%
 
Total votes: 18

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Re: SUGGESTION: Enable fully shared unit control

Postby aRt)Y » Tue Aug 27, 2013 12:04 pm

Since the inhouse league is supposed to be a collection of pros, the voting for shared control is against it.
I certainly doubt that the IH has something to do with it.

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Re: SUGGESTION: Enable fully shared unit control

Postby Burn » Tue Aug 27, 2013 3:28 pm

Yeah, we need it back for pubs, IDIHL is different to pubs. @uakf.b

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Re: SUGGESTION: Enable fully shared unit control

Postby aRt)Y » Tue Aug 27, 2013 4:30 pm

Get pubs here to vote then.
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Re: SUGGESTION: Enable fully shared unit control

Postby Burn » Thu Aug 29, 2013 4:07 am

Wow, Art)y, how can you not understand that fully shared unit control in pubs is a win-win situation that doesn't need a poll to turn on?

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Re: SUGGESTION: Enable fully shared unit control

Postby aRt)Y » Thu Aug 29, 2013 9:43 am

Pongu dislikes it, tarto dislikes it, other dislikes it.

From the poll I saw 9 vs 3. How do you think pubs will like it?
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Re: SUGGESTION: Enable fully shared unit control

Postby PLus » Thu Aug 29, 2013 2:15 pm

aRt)Y wrote:Pongu dislikes it, tarto dislikes it, other dislikes it.

From the poll I saw 9 vs 3. How do you think pubs will like it?

Bring it back for pubs, that poll was for an inhouse where I would be against any form of shared control.

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Re: SUGGESTION: Enable fully shared unit control

Postby aRt)Y » Thu Aug 29, 2013 2:30 pm

The opinions I stated were from the time when it was enabled in pub games.
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Re: SUGGESTION: Enable fully shared unit control

Postby PLus » Thu Aug 29, 2013 3:27 pm

aRt)Y wrote:The opinions I stated were from the time when it was enabled in pub games.

But the poll statistics you mentioned are not, which can be misleading.

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Re: SUGGESTION: Enable fully shared unit control

Postby TimmyTheTauren » Thu Aug 29, 2013 7:11 pm

Indeed. I voted no for inhouse, however I would vote yes for pubs.
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Re: SUGGESTION: Enable fully shared unit control

Postby Marked » Fri Aug 30, 2013 12:54 am

I don't care if it's in public games but first make sure you don't break anything while it's enabled, via feeder board, everything should still work properly, until then it's not needed.
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Re: SUGGESTION: Enable fully shared unit control

Postby Burn » Sat Aug 31, 2013 11:53 am

Sigh, I'll never understand Art)logic, I give up.

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Re: SUGGESTION: Enable fully shared unit control

Postby aRt)Y » Sat Aug 31, 2013 12:13 pm

Well, I can't do anything anyway if you all want it. I'll talk to uakf in the following days.
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Re: SUGGESTION: Enable fully shared unit control

Postby Burn » Tue Sep 03, 2013 5:16 am

aRt)Y wrote:Well, I can't do anything anyway if you all want it. I'll talk to uakf in the following days.
Thank you.

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Re: SUGGESTION: Enable fully shared unit control

Postby Merex » Tue Nov 05, 2013 12:01 am

Was there ever a conclusion to this?
I found it pretty effective, especially helping people with wall problems.
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Re: SUGGESTION: Enable fully shared unit control

Postby Burn » Tue Nov 05, 2013 1:01 am

Yes, we can make another poll. I'll make one now.

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