So when they first did this I thought it was an awesome idea. Would save a lot of players the headache of people leaving and the other team refusing to draw and having to play out a 4v2. However, this just happened, did not think of it. Playing hybrid because I guess the whole "warriors on 1" thing is big with people. They can send warriors on 1 and if the strat fails all you need is for two people to leave for it to record a draw, you can tell whether the strat has failed or not by unit count. This will be abused in the future when people catch on to it.
Draw after 2 leavers in early game.
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Re: Draw after 2 leavers in early game.
I think that is a valid point. However, I think that ENT balances it by autobanx am I correct? That is a big deterrent from people just leaving the game if they get a crumby roll or don't like the mode. Or, in this case, fail on lvl 1.
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Re: Draw after 2 leavers in early game.
yeah, I get that. I was thinking more of the inter-high lvl games where autoban does not matter cause usually high stay %. They would dodge to save 20-30 elo, prob even gladly take a tban over the loss. But I guess if someone known did that it would get around anyway.
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Re: Draw after 2 leavers in early game.
Stupid ........ I wrote a long post and submitted it, but it never posted so I gotta write it again. ehh...
Anyways, I agree on this. I've recently had a few games where it would draw because the opposing teammates left. If players know they are going to lose, they just tend to leave knowing it will draw. This wastes a lot of players time, because they don't get to play a full game. Don't get me wrong, I like the idea for unfair advantages (like 4v2) and what not, but it seems like some players are taking advantage of this. I suggest changing the scheme of how it works. I suggest only draw the game if 2 players leave, then the other players who are still in the game survive next level or 2 levels or something along those lines. That way, if a team had saved for .... levels they still have a chance to send.
Anyways, I agree on this. I've recently had a few games where it would draw because the opposing teammates left. If players know they are going to lose, they just tend to leave knowing it will draw. This wastes a lot of players time, because they don't get to play a full game. Don't get me wrong, I like the idea for unfair advantages (like 4v2) and what not, but it seems like some players are taking advantage of this. I suggest changing the scheme of how it works. I suggest only draw the game if 2 players leave, then the other players who are still in the game survive next level or 2 levels or something along those lines. That way, if a team had saved for .... levels they still have a chance to send.
Re: Draw after 2 leavers in early game.
HateLose wrote:I suggest only draw the game if 2 players leave, then the other players who are still in the game survive next level or 2 levels or something along those lines. That way, if a team had saved for .... levels they still have a chance to send.
The auto-draw rule only works in the very start of the game, for my knowledge it's just round 1, but could also be 2+3, not completely sure.
In my mind the positive things from the auto-draw mechanics out-weight the negative things. I'd honestly rather want a game drawn in early game due to shit mode or a lot leavers, than playing a 4v2, 2v4, 3v2 or a shitty mode. Also, it's almost impossible to know if you are gonna win a or lose a game already at level 1. At least if all 8 players still are in the game.
Re: Draw after 2 leavers in early game.
I believe the draw is valid up until level 10 or later. I remember a couple games where the game ended at lvl 7 because 2 of the opposing side would leave knowing their team would lose. I do agree the draw concept out weighs all the negatives, but if there was a way to fix the way the system draws, it would be better. Rather it draw after the level ends or a couple levels later, not immediately.
Re: Draw after 2 leavers in early game.
HateLose wrote:I believe the draw is valid up until level 10 or later.
That's not true, I had a game earlier today and yesterday where 2 enemies left on exact same moment, one was lvl 3 and another lvl 5. It doesn't work after level 1 ends. Here's the proof from one of the games:
- No draw: https://entgaming.net/findstats.php?id=2128255
Also it has actually been abused, should check this:
- Topic: viewtopic.php?f=8&t=17012
- Game: https://entgaming.net/findstats.php?id=2129789
Re: Draw after 2 leavers in early game.
Just here to support Drahque`s post. The auto draw is only when two people leave within the first two minutes of the game. Correct me if mistaken but it only counts when two of the same team leaves, one of each team does not auto draw.
One tip: Do not send round one when facing tards
@Drahque Lolollolololol @ that ban!! Well deserved. ^^
One tip: Do not send round one when facing tards
@Drahque Lolollolololol @ that ban!! Well deserved. ^^
Re: Draw after 2 leavers in early game.
I just had 2 games in a row on WeedInYoButt where people got bad rolls and left:
- Leaked lvl 1 on hybrid, then left: https://entgaming.net/findstats.php?id=2137661
- Ragequit and 2k elo left to not risk: https://entgaming.net/findstats.php?id=2137623
And yes Willie, what you said is correct. @Willie64 what ban you referring to btw?
- Leaked lvl 1 on hybrid, then left: https://entgaming.net/findstats.php?id=2137661
- Ragequit and 2k elo left to not risk: https://entgaming.net/findstats.php?id=2137623
And yes Willie, what you said is correct. @Willie64 what ban you referring to btw?
Last edited by Drahque on Mon Sep 30, 2013 9:44 pm, edited 2 times in total.
Re: Draw after 2 leavers in early game.
Yea, you guys are right. I had a few games last week and the games didn't draw when players left on lvl 3.
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Re: Draw after 2 leavers in early game.
BGN players who still have not conformed to the ENT Legion TD playing style (teaming/staying in game with a bad roll/staying when you leak/just not being a moron) are definitely starting to take a toll. Two games in a row, IDK the mechanics do these players who leave and cause a draw on game still drop in stay %?
https://entgaming.net/findstats.php?id=2139764
https://entgaming.net/findstats.php?id=2139769
(01:47 / All) llIIlllIII: this will be auto-draw
(01:49 / All) llIIlllIII: bye
*Edit
3v4 is a very playable game. But once players know it only takes two if they see one drop and do not want to try hard to win or just are not confident they will leave.
https://entgaming.net/findstats.php?id=2139764
https://entgaming.net/findstats.php?id=2139769
(01:47 / All) llIIlllIII: this will be auto-draw
(01:49 / All) llIIlllIII: bye
*Edit
3v4 is a very playable game. But once players know it only takes two if they see one drop and do not want to try hard to win or just are not confident they will leave.
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Re: Draw after 2 leavers in early game.
Seems to me like it is becoming an issue... sigh @ abusers... ... ...
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Re: Draw after 2 leavers in early game.
TBH, I and many others have lost a lot of elo to leavers and there is nothing wrong with that, it's the game. The point of it of it all was that autobanex caught them and if it did not, all you need to do is a quick !lms/!stats in lobby. Once you saw that 2/40 record or that 64% stayrate, you left. And that should be accepted, we should not try to include these people in our community, we should outcast them. Let the understand that the way they handle and view games are unacceptable not a re-do.
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Re: Draw after 2 leavers in early game.
Shameless wrote:TBH, I and many others have lost a lot of elo to leavers and there is nothing wrong with that, it's the game. The point of it of it all was that autobanex caught them and if it did not, all you need to do is a quick !lms/!stats in lobby. Once you saw that 2/40 record or that 64% stayrate, you left. And that should be accepted, we should not try to include these people in our community, we should outcast them. Let the understand that the way they handle and view games are unacceptable not a re-do.
Too many leavers and abusers. I had a game where they refused to kick the afker. I built a wisp and sent thinking the afk would be kicked but we lost lv2.
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