Dota 6.79b download
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Dota 6.79b download
- Iznogood
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Dota 6.79b download
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- DotA v6.79b.w3x
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Last edited by Iznogood on Wed Nov 27, 2013 4:27 am, edited 1 time in total.
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- Aura Tree
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Re: Dota 6.79 download
When I try to download it, it shows that I am trying to download LoL, is this normal or is there a problem with my setup?
NatusVincere- Puppey Funnik Dendi KuroKy XBOCT
- Iznogood
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- MarineKingAizen
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Re: Dota 6.79 download
With ALL these changes, I can't believe Bara remains practically untouched. They didn't nerf his charge at all, how retarded. Icefrog completely ignored what everyone has been complaining about. ADD A FUCKING CAST RANGE ON HIS CHARGE INSTEAD OF ALLOWING HIM TO CAST IT GLOBALLY. Instead they are nerfing meaningless shit like his base dmg, who the fuck cares about that. The problem with the hero is that he can just auto move to any target at any time, it's bullshit.
As for Slark, I'm not sure how I feel about his ult CD increasing by triple in exchange for not being able to be revealed even with truesight. I think that's kind of stupid actually... My guess is, this what people will do, get euls/ghost which would now make Slark completely worthless. He didn't need invisibility from truesight, he needed to be able to use his ult quickly and constantly. I think they just ruined him. I have to wait a whole 65 seconds for 4 secs of invis??? That's rubbish.
Doc was good before but now he's a straight boss with more ult range and heal aoe. Nice 8)
Good move on increasing lothars CD, it shouldn't be as spamable as it was.
Also good move on buffing Skadi, because honestly that aura was pretty weak compared to other slow orb effects, especially when you consider how fucking expensive it is. Almost anyone thinking about Skadi will opt for a cheaper, more effective Basher instead.
I loved Euls before, but now with less CD and more movespeed I'll probably start getting it on almost all hereos. It's too good and affordable to pass up.
I think overall the changes were good changes, smart changes and things that people wanted. I'm glad to see Huskar get some nerfing but I am disappointing to see Bara get such a mild nerfing. There's a reason Bara is being picked in 90% of ap games, he's too fucking easy to win with because the whole idea of how his charge works is broken.
As for Slark, I'm not sure how I feel about his ult CD increasing by triple in exchange for not being able to be revealed even with truesight. I think that's kind of stupid actually... My guess is, this what people will do, get euls/ghost which would now make Slark completely worthless. He didn't need invisibility from truesight, he needed to be able to use his ult quickly and constantly. I think they just ruined him. I have to wait a whole 65 seconds for 4 secs of invis??? That's rubbish.
Doc was good before but now he's a straight boss with more ult range and heal aoe. Nice 8)
Good move on increasing lothars CD, it shouldn't be as spamable as it was.
Also good move on buffing Skadi, because honestly that aura was pretty weak compared to other slow orb effects, especially when you consider how fucking expensive it is. Almost anyone thinking about Skadi will opt for a cheaper, more effective Basher instead.
I loved Euls before, but now with less CD and more movespeed I'll probably start getting it on almost all hereos. It's too good and affordable to pass up.
I think overall the changes were good changes, smart changes and things that people wanted. I'm glad to see Huskar get some nerfing but I am disappointing to see Bara get such a mild nerfing. There's a reason Bara is being picked in 90% of ap games, he's too fucking easy to win with because the whole idea of how his charge works is broken.
The question you should be asking is........when was I not using hypnosis... [GN: MarineKingAizen@euro]
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- Forest Walker
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Re: Dota 6.79 download
I'm Pretty sure im like %80+ win rate vs bara players. People just need to buff their game and not nerf heroes because ppl are bad at dota.
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- Treant Protector
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Re: Dota 6.79 download
bara is too easy to counter but noobs always soloing without wards and feed him >.<
Re: Dota 6.79 download
MarineKingAizen wrote:With ALL these changes, I can't believe Bara remains practically untouched. They didn't nerf his charge at all, how retarded. Icefrog completely ignored what everyone has been complaining about. ADD A FUCKING CAST RANGE ON HIS CHARGE INSTEAD OF ALLOWING HIM TO CAST IT GLOBALLY. Instead they are nerfing meaningless shit like his base dmg, who the fuck cares about that. The problem with the hero is that he can just auto move to any target at any time, it's bullshit.
As for Slark, I'm not sure how I feel about his ult CD increasing by triple in exchange for not being able to be revealed even with truesight. I think that's kind of stupid actually... My guess is, this what people will do, get euls/ghost which would now make Slark completely worthless. He didn't need invisibility from truesight, he needed to be able to use his ult quickly and constantly. I think they just ruined him. I have to wait a whole 65 seconds for 4 secs of invis??? That's rubbish.
Doc was good before but now he's a straight boss with more ult range and heal aoe. Nice 8)
Good move on increasing lothars CD, it shouldn't be as spamable as it was.
Also good move on buffing Skadi, because honestly that aura was pretty weak compared to other slow orb effects, especially when you consider how fucking expensive it is. Almost anyone thinking about Skadi will opt for a cheaper, more effective Basher instead.
I loved Euls before, but now with less CD and more movespeed I'll probably start getting it on almost all hereos. It's too good and affordable to pass up.
I think overall the changes were good changes, smart changes and things that people wanted. I'm glad to see Huskar get some nerfing but I am disappointing to see Bara get such a mild nerfing. There's a reason Bara is being picked in 90% of ap games, he's too fucking easy to win with because the whole idea of how his charge works is broken.
With Slark, you can do a lot in 4 seconds with MoM + the damage item of your choice.
A nice strategy I found is to tower dive exactly at level 6, you'll almost surely get a kill. Farm for 65 seconds, find a hero who's alone, gank+repeat. The enemies will invariably get blade-mail, but if you farm well off their heroes it shouldn't matter, as BKB should be your third item. I'm loving the new slark, he doesn't disappoint. Some people will get euls/ghost, but there are 5 enemies, and at least one of them should not have those items in pub - so kill that one with ulty.
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- Basic Tree
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Re: Dota 6.79b download
I downloaded it in getdota.com but it still wont work online. can someone make a download game so some of us can play
- WhiteSmith
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Re: Dota 6.79b download
MarineKingAizen,
Well, the global cast range is what makes Bara an interesting concept hero imho...I mean, otherwise it would just gonna be a simple dash or something...Plus it is quite easy to counter him if not with heroes, then with items like Eul or my favourite Heaven's Halbert, which will disarm the cow for good, considering his skill-build is based on melee. But I agree, it might have been a bit better if something could have been done about his dash...perhaps an MS decrease, making his speed depend on how far the target is away from him? Something like that....
Well, the global cast range is what makes Bara an interesting concept hero imho...I mean, otherwise it would just gonna be a simple dash or something...Plus it is quite easy to counter him if not with heroes, then with items like Eul or my favourite Heaven's Halbert, which will disarm the cow for good, considering his skill-build is based on melee. But I agree, it might have been a bit better if something could have been done about his dash...perhaps an MS decrease, making his speed depend on how far the target is away from him? Something like that....
Re: Dota 6.79b download
All I'm getting when I tried to download is it opened up Warcraft 3. I have been trying to download this for like 4 days now and that is all thats been happening please let me know what im doing wrong
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