ID Map

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LiL
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Re: Map

Postby LiL » Sun Dec 08, 2013 7:30 pm

Vouch yokola itaka aka dota noob but id pro to edit !

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Re: Map

Postby TimmyTheTauren » Sun Dec 08, 2013 7:43 pm

I'm sure I can speak for most of the community in saying that I do not care who edits the map, but that it gets edited. It's been well over a year since an update.

If yokola or zim can produce a well-edited map, that would be great.
Last edited by TimmyTheTauren on Sun Dec 08, 2013 7:44 pm, edited 1 time in total.
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Neco
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Re: Map

Postby Neco » Sun Dec 08, 2013 7:43 pm

yokola95 wrote:If the community agrees I could take over editing the map.

I've great knoweldge in coding-related field, I know most of ID players (I'm easier to contact) and I'm still somehow active in playing the map, and I've some spare times in these months that I can dedicate in bug fixing and developing the map.

Obviously if the map is made public, I would not waste my time on it.

And you can always ask for help if you're confused what something does or what it was intended to do. Do you have experience with Zinc?
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Neco
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Re: Map

Postby Neco » Sun Dec 08, 2013 7:45 pm

TimmyTheTauren wrote:I'm sure I can speak for most of the community in saying that I do not care who edits the map, but that it gets edited. It's been well over a year since an update.

If yokola or zim can produce a well-edited map, that would be great.

That's what happens when you get ambitious and decide to recreate the entire thing from scratch ><.

I'll be honest here, the object data is a mess and most of it is corrupted. The map has simply been around for too long without a refresh.
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yokola95
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Re: Map

Postby yokola95 » Sun Dec 08, 2013 8:16 pm

Neco wrote:And you can always ask for help if you're confused what something does or what it was intended to do. Do you have experience with Zinc?

I had experimented with Jass. I heard and read about Zinc (when I was more interested in such stuff, some months ago), and now looking at it, it seems as C -like language. I've no problem on adapting at all, I've been studying data structures and algorithm for 2 years now, and i know different programming languages (once you know basics of programming, learning a language = learning syntax, nothing more anyway).
If it's written on ZINC, it's not problem at all. And if I can always ask you (thanks) in case i get confused by something, it dont think there will be any problem.


If community accepts, I dont think there will be any problems.

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Re: Map

Postby Marked » Sun Dec 08, 2013 8:29 pm

I second the vouch for yoko or zim to edit, I've no idea on editing and if they're capable of keeping ID alive and balanced let them do it by all means.
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Re: Map

Postby Pongu » Sun Dec 08, 2013 9:01 pm

Marked wrote:I second the vouch for yoko or zim to edit, I've no idea on editing and if they're capable of keeping ID alive and balanced let them do it by all means.


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Re: Map

Postby Metall-Drago » Sun Dec 08, 2013 9:45 pm

Agreed. I talked a bit with yoko and since he gonna have some time the next months he wants to seriously work on it.

If he can handle it, sure why not

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Neco
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Re: Map

Postby Neco » Mon Dec 09, 2013 12:27 am

Well, it seems like there's quite the favor to have Yoko look into it.

I'll send him a PM with the links.
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BloodyGuY
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Re: Map

Postby BloodyGuY » Mon Dec 09, 2013 9:25 am

I've talked with yoko and seen his editing skills. I honestly believe that he could do a good job and give a boost to the ID community.

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Re: Map

Postby Burn » Mon Dec 09, 2013 9:30 am

I'm still quite skeptical in Yoko's ability to code... Come on Yoko, at least give us something you've made so far. I can't believe everyone is just buying this, Yoko is like top 5 in ID's list of trolls.

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Re: Map

Postby Metall-Drago » Mon Dec 09, 2013 10:48 am

I can say for sure that hes not trolling, and If he agrees I gonna assist him a bit. (might doing some terraining)

He wants to work on it actively, means I will ask for a section in ID forum for suggestion and feedback from the community. (since id.org is R.I.P and useless)

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BloodyGuY
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Re: Map

Postby BloodyGuY » Mon Dec 09, 2013 10:56 am

I'd say top 3, if not the biggest one. However I've talked to him and he's actually serious about this.

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Re: Map

Postby aRt)Y » Mon Dec 09, 2013 7:20 pm

Raw format of the process:
  • bug fixing started
  • beta testing to confirm bug fixes
    • release of changelog for discussion
  • start of balance changes
    • release of changelog for discussion
    • beta testing
  • public beta testing (bot)
  • official stable map release

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Re: ID Map

Postby TimmyTheTauren » Wed Dec 18, 2013 1:31 am

Out of curiosity, has yoko started developing the new map?
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